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ゔぇのむとかげ
ゔぇのむとかげ

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[Ver0.55] Junk Knight Rampage Update

Sorry for the wait!

We are uploading Junk Knight!


This version features many extremely strong enemies, so if you are confident in your skills, please give it a try. (Of course, there are plenty of fetishes included)


The 30FPS version runs stuttering, so if you have the specs, we recommend the 60FPS version.


Junk_of_knight ver0.55


ver0.55

We have fixed the issue where the main language was set to Japanese and have updated the game.


ver0.54

-Fixed a bug where the debug function was causing problems and making it impossible to access the boss room

-Adjusted so that when accessing Fiji's room, you spawn before the portal (highly likely a bug on the tool side. Hopefully this will fix it)

-Fixed some parts of the text that had blank characters (Japanese only)

-Fixed a bug where Wingrap's restraint attack caused Schrott to disappear

-Fixed a bug where you couldn't move after using the mouth bite

-Extended a part of the ladder in the atelier area that was too short


ver0.53

・Fixed an issue where the player would die on the Fiji match logo screen when playing at 30FPS.

・The entrance to Fiji's territory has been set to take a little longer to process.

Fixed a bug that caused the game to return when leaving (I don't know the cause of this at all, so if it happens again, please report it.)


ver0.52

-Added a hard reset switch as an early access feature.

->If Schrott freezes up, press and hold P on the keyboard to force Schrott into standby mode.

*Please do not use this except during soft lock, as it is highly likely to cause bugs.


-If you did not receive the reward for defeating Fiji correctly, you can now unlock Storm Cotton by going to a room with a vending machine.

-Fixed a bug where you would return to the boss room if you challenged the boss from a different location after challenging the boss via the boss battle room.

(If this occurs again, please share who you challenged in the boss room to the best of your memory.)

-Fixed a bug where the game would stop when talking to two people during a Kirisaki encounter event.

-Applied stomach loss mod to additional enemies. (If you prefer not to see the stomach, place the unzipped data in Resources/img.)

-Fixed a bug where Kirisaki would keep spinning forever.


1/27

-Fixed a bug where you would be sent back immediately if you tried to leave Fiji's room

-Fixed a bug where Hatter would stop attacking if you killed him while restraining him

-Fixed a bug where you would not die and would get stuck in easy mode after being swallowed by Kuchinawa (the moment you were swallowed you would switch to normal mode and would not automatically recover)

-Fixed a bug where you could not access Hatter's room from Dr. M's lab

-Fixed a bug where the game would not load if you hit a box right after falling


If you cannot unzip the game, please download 7-zip and change the language setting to Japanese (we will re-compress and post it at a later date)


If you cannot start the game, please refer to this article.

[Progress] Required specs, etc.

Thank you for participating in the test the other day. I would like to summarize the frequently asked questions about the games I have released. 1. Required specs Junk Knight is currently under development, but we are using tools such as Pixel Game Maker MV. Unlike Unity and UE, this software is ...

Also, this game is very tool-dependent, so there may be cases where we cannot handle it here.

We apologize for the inconvenience, but please understand.


How to transfer save data

You can transfer your save data by transferring play_0 in Resources/save in the Junk Knight folder to the new version, so please make use of this.

*Please be sure to save at the vending machine before transferring your data, as there may be cases where the tool does not load correctly due to a malfunction on its side.

--- Update Contents---

-New-

- A new gore seal switch has been added.

It is ON by default, so if you want to be eaten in a cruel way by Fiji, access the Fetish Control Center and turn it OFF.

- A new boss, "Fiji," has been added.

They can be accessed from hidden areas in "Junk Falls" and "Dasok Factory," respectively, which require a wall jump.

↓ "Fiji" can be climbed up by wall jumping from in front of the main boss room in Junk Falls (just after exiting the Haribote Space side).


-You can now access the boss battle room from "Dasoku Factory". Also, a new enemy "Hatter" has been added in front of the boss battle room.

This is a room where you can challenge the boss without moving to the room of the boss you fought,

and once you access it, you can use "Haribote Shite" to challenge the boss. You can access it from the vacant house in "Fiji".


↓You can access Hatter and the boss battle room by wall jumping up here.


・New NPC "Dr. Morimondo" has been added.

If you clear his challenge, your "Relax Flavor" will be strengthened.

※Strengthened bosses will be added in future updates.


・New side menu "Storm Cotton" has been added.

You can get it by defeating Fiji.

This is a very powerful menu, so if you're confident in your skills, try it.


・"Shake with Fiji" event has been added.

The event will start when you go to the Shake Shop in "Haribote Space" after encountering Fiji.


・"Kirisaki's Conflict" event has been added.

When you enter Fiji's territory after encountering Fiji, Kirisaki may occasionally be found collapsed.

If you talk to him several times, you can see the interaction between him and Fiji.

※This is expected to be a flag for future events, so please take a look if you have time.


-Fixes-

・We have replaced "Kirisaki" as the main boss, as we have seen many players unable to proceed due to Chaos Knight being too heavy a load. We have also changed the reward for defeating him to [Charge Drop] accordingly.


→If you want to fight Chaos Knight, you can do so by going to the old Kirisaki's room.


→If you missed out on the "Sonic Dog" reward for defeating "Kirisaki", you can get it by going to the new Chaos Knight's room.


※The pre-boss movie will be posted at a later date.


・Fixed a bug that caused a soft lock when restrained during Junk Knight mode


・Changed the UI slightly as it overlapped with the boss's icon


・Shortened the invincibility time when an enemy is attacked


・Fixed a bug that caused damage to continue if the event transition was made while restrained during the Monuta Rush event


・Changed some of the notation in the Fetish Control Center, as it was very difficult to understand

[Ver0.55] Junk Knight Rampage Update [Ver0.55] Junk Knight Rampage Update [Ver0.55] Junk Knight Rampage Update [Ver0.55] Junk Knight Rampage Update

Comments

Sorry for the late reply, I've been busy with my personal life. Thank you! Since my fetish is my priority, the story will be a bit haphazard, but I will do my best to make it interesting to watch.

ゔぇのむとかげ

I appreciate the hard work that you put into this update. Thank you very much, it has been very fun! I love all of the new additions. I am excited to see how the characters develop!

sunaseth

She's not that unreasonable, it's Bug who is unreasonable...:/

ゔぇのむとかげ

Ahh. I thought maybe I wasn't taking her warning seriously enough!

Whatbigteeth

Sorry, I forgot to put it back when checking the text. I will correct it at the end of the month.

ゔぇのむとかげ

the fizzy/fiji fight room now lets me leave fine but it appears the english version has been uploaded as japanese XD no need to rush, thank you for working hard!

dmng99

We apologize. We made an emergency update because the debug function was still present in the boss room. Please re-download the game from the ver. 0.53 article and transfer your save data.

ゔぇのむとかげ

Sorry, but due to my mistake, there seems to be a bug where if you go off-screen at 30 FPS, you will be counted as dead from the fall and die. I'm updating it right now, so please wait.

ゔぇのむとかげ

How may I fight Fiji? She defeats me with her opening punch before I can act. Do I need more Health?

Whatbigteeth

Hello there! Using the P-Button to 'Debug' is not doing anything ._. There is still a locking happening when trying to exit Fiji's battle, sadly. I put up a video with what happens, pressing and holding P does not resolve that: https://streamable.com/g9xwv7

BlancaTsukiai

I am currently unable to do so. Despite reloading I cannot control Schlott. Below is a download link with my save file. If additional files are required please tell me what to send. https://mega.nz/file/zFdiEKyS#A3B63CrUYunMnojv07DcaGpi2Tw5-CDd5swaetso2y8 I will describe the events with simpler language. I hope MTL handles it better. Downloaded game update. Transferred old save. Fight Fiji (Fizzy?) on old save. Start new game. Return without problems towards Fiji. Watch event where Kirisaki opens the door to Fiji. Save in front of the door, without returning to vending machine. Enter Fiji's room. The event does not play. I am able to speak with Fiji as though she was already defeated. I had not defeated her on this save. I fight Fiji and lose. I am placed in the boss room again. The behavior is similar to what happens when fighting Fiji twice. In Fiji's room, Kirisaki is lying defeated on the floor. Speaking with Kirisaki freezes my game. Resetting does not fix the error.

sunaseth

Understood, I will try to find the cause.

ゔぇのむとかげ

Hello! After losing to Fiji once, talking to them again locks my controls even after rebooting the game.

George Leavitt

Sunaseth Sorry, but is it possible to make a video of this bug reoccurring?

ゔぇのむとかげ

We are very sorry, but due to a mistake on our part, the post-defeat processing for the boss that was challenged via the boss room did not work properly, so it was determined that the boss was challenged from the boss room, and no event occurred. We have checked this thoroughly and confirmed that the boss room processing has been carried out. We will create and install a vending machine at a later date that will allow only those who have defeated the boss to unlock Storm Cotton.

ゔぇのむとかげ

I have a similar bug. Imported my sava data from an old version. Fiji will either accept my challenge and immediately defeat me. Or, I will enter the room where Kirisaki lays defeated, and trying to speak freezes the game. I did not see a scene where Fiji defeats Kirisaki.

Whatbigteeth

I'm sorry, but could you share as far as you can remember the bosses you challenged via the boss room? It seems that the processing after leaving the boss room isn't working properly.

ゔぇのむとかげ

Sunaseth Sorry, I saw your comment, but the situation was not translated well by machine translation, so we are working with a translator to resolve it. We apologize for the inconvenience, but please wait a little longer. Dmng99 Sorry, I released it because it seemed to be working here. I'll check again.

ゔぇのむとかげ

i have tried again today and i am still indeed getting stuck on that door but the others that were fixed near the hatter work fine

dmng99

Hey, i rlly loved this update! the Fiji boss was rlly fun to go up against and was a real challange! Though, i have defeated her twice now, and both times it has spawned me in the boss room where you can access all the other bosses after beating her, and when i go to check for the storm cotton, i still dont have it unlocked

Batermen

thanks!

BrIghTwIng

I have discovered another issue with Fiji. I began with a new game and played through the game again, until I got back to her encounter. I had previously defeated her on an earlier save. I used the save option accessed from the start menu while outside of her arena. When I entered I did not receive the event where she defeats Kirisaki. Upon being defeated by Fiji I was placed back in her arena, similar to the behavior of challenging a defeated boss. I saw Kirisaki as though one of the dialogue events was intended to trigger, and tried to speak. I froze in place and now upon reloading I am stuck unable to control my character. One of the "swallowed" sound effects is looping, so I believe a flag for being swallowed was erroneously set and not correctly cleared upon loading. To avoid such trouble in the future, would it be possible to include a feature to hard reset the protagonist? Perhaps on a button combination of some sort, like the start+select quick reset to menu already present.

sunaseth

i appear to still have this issue but i will try again tomorrow and see if it repeats

dmng99

Thank you for the response. Fiji has been a very fun addition, I have enjoyed this update a lot!

sunaseth

Thank you for playing! I previously scrapped the alternate ending, but if there are requests for it I might add it...!

ゔぇのむとかげ

Sorry, I'd like to see a bug that occurred because the area movement judgment was off-screen. We are currently fixing this, so please wait a little longer.

ゔぇのむとかげ

I am wondering. Are you ever going to implement the TF bad end with the giant snake boss of the first area? Also, I played through this update, and it was awesome!

Rad Man

I am also having this issue, I believe the trigger for the door when you exit that room is right on top of where you spawn and it triggers too early.

sunaseth

when i try to leave fiji room it pulls me back in and i get stuck walking to the right and cannot move or jump to sort it

dmng99

Wall Jump can be learned by defeating Bazel.

ゔぇのむとかげ

how can i do wall jump? i can't do that in your save file currently

BrIghTwIng


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