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ゔぇのむとかげ
ゔぇのむとかげ

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[Progress] Fiji battle scene completed (some gore included)

Originally, we were aiming to update this year, but we thought it would be better to release it after planning the update content rather than rushing ahead, so we will postpone it to next year.


I'm very sorry if there were people who were looking forward to it, but thank you for your understanding.


Once again, I will publish the progress.


Sub-boss Fiji is completed!

This time, the progress was focused on implementing this girl, so I will mainly introduce her.

1. Fiji battle

Fiji is a ferocious fluffy creature with the dexterity to use different techniques depending on the distance, and strength that ordinary creatures cannot withstand, so he can take down his prey in one hit.

It is recommended to challenge him after strengthening his HP sufficiently with a feast.

First, from the gameplay video

戦闘アニメーション



2. List of normal techniques

・Long-range techniques

When she is at a long distance, she will create a huge tornado to hold her opponent back, or attack from a long distance with a vacuum wave to corner her opponent.

竜巻


・Close-range techniques

At close range, she will unleash a binding technique with quick start-up and a technique that will blow away the surroundings with a single powerful blow. If you want to keep hitting her steadily, you should avoid her until she shows an opening.

Also, if she gets hungry, she may grab you to get a taste.

フィジーインパクト


・Punch

This is one of the techniques that she will unleash at any distance, and it is a troublesome technique with a wide attack range.

When you see the red area, avoid it by climbing up the steps or jumping.

フィジーパンチ

・Special technique

This technique will be activated when her stamina is reduced to a certain extent.

Dodge by figuring out which way the combo will go.

必殺


3. Taste & Swallow

If you make her flinch in Junk Knight Mode (hereafter called JK Mode),

she will not be able to control her appetite and will stuff her mouth with prey.

While in her mouth, her stamina will recover, and if she runs out of strength, she will end up in her stomach (please wait until the next update to see the internal animation

丸呑みモーション


4. Biting attack & biting end (warning: gore)


The following contains cruel depictions, so please be careful if you are not good with them.


If you turn off the gore expression seal switch that will be added in the next update, she will start biting the captured prey.

It is easier to escape than the swallowing attack, but the damage while restrained is strong and if you cannot escape, it will diverge into a powerful biting attack

せんとう ‐ Clipchampで作成

If you run out of strength during this attack...

噛みちぎりエンド

(Sorry, I couldn't resist making the scene where she bites off the head and above. I added a new HP cage...I personally want to be hit by this technique the most)


5. HP cage update

As more bosses are added, their health has increased, and the cage's decrease rate has become smaller, so I added a cage that changes color when the cage is reduced to a certain extent.

This should give you a greater sense of damage.


I also added a boss icon for Fiji, so I'll release it now.

(It's cute)



6. Next update schedule

- Fiji internal animation

- Added victory performance (unbirth will be introduced as a reward for winning)

- Added pre-battle scene

- Boss rush related NPC and system creation


That's it.

Thank you for your support.


[Progress] Fiji battle scene completed (some gore included) [Progress] Fiji battle scene completed (some gore included)

Comments

Love the finisher attack. It is nice to see biting/chewing more in vore.

Rated_ARF

Wonderful, love the last scene! Nothing like a decisive chomp to instantly make a hero good for nothing but lunch.

Whatbigteeth


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