SakeTami
ゔぇのむとかげ
ゔぇのむとかげ

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[Progress] Hatter completed & start of production of new enemies and NPCs

Progress will be released

1. Results of the last survey

As a result of the last update policy

We will create and update a boss for the sub-story


2. Hatter completed

The new enemy Hatter has been completed.

In addition to the previous transformation weapon attack, a restraining attack has been added.

If you approach after a normal attack, it will launch a restraining attack and begin violating Schrott's mouth

※Restraint with a hook gun was scrapped due to a problem with the tool. Sorry



After being restrained for a while, ejaculation will occur and the game will move on to the swallowing phase

ガラクタの騎士 2024-10-15 01-00-52


If the stamina runs out during oral and vaginal play, the game will move on to Cock Vore

ガラクタの騎士 2024-10-15 01-03-31


P.S. I will also release a video of the hook action that was scrapped. It was scrapped because it did not return to the same place when ejaculated at the same time (probably due to PGMMV's specifications).

ガラクタの騎士 2024-10-06 18-57-38 - Trim - Trim


3. Creation of characters to be added in the next update

I will share each of the characters to be added in the next update

(Only still images as the design has only been decided)

3-1 New boss "Fiji"

We have started production of the new boss "Fiji".

It is an enemy that lives in the hidden area of ​​Junk Falls.


The plan is to definitely add Oral Vore and Hard Vore, and if we can add them, we plan to have umbirth.


3-2 New NPC "Doctor"


He is a doctor who is doing research under Bazel's command, and if you become friends with him, you will be able to freely fight the bosses you have fought so far.


※I borrowed the translator's character [Moribund]!


4. Update schedule

- Creation of new bosses and new NPCs

- Creation of a rematch boss (low priority)


That's all.

Thank you.

[Progress] Hatter completed & start of production of new enemies and NPCs
[Progress] Hatter completed & start of production of new enemies and NPCs [Progress] Hatter completed & start of production of new enemies and NPCs [Progress] Hatter completed & start of production of new enemies and NPCs

Comments

I love the digestion animation's end, squeezing Schrott down lower. Graphic scat is hit or miss for me, but the implication that there's more digestion ahead, or rather, below ;), is something I really love to see implied.

Whatbigteeth


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