SakeTami
balintshaders
balintshaders

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VPT 1.2.0 Block models - Release post

Hi!

I've been working on implementing custom block models into the shader. Most of them already work, but there are a couple of bugs, the main ones I've encountered while working on the shader are:

These will be ironed out by the next release.

Aside from the block models the only other change is a slight adjustment to the denoiser.

Download the pack from here.

Comments

Temper your expectations a bit tho, the vanilla pipeline puts a lot of limitations on vanilla shaders, so I'm literally incapable of making it better in every way. The only thing I have that optifine shaders don't is the necessary resourcepack generator

Csala Bálint

This is looking really promising! Hope your hard labour pays off, this could become something greater than Seus' PTGI!

Unknown

Forgot to put that in the post, I'll edit it. It takes a good 15-20 seconds to finish

Csala Bálint

Also, the resource pack converter isn't working for 1.2.0. It keeps getting stuck on "reading models".


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