VPT 1.2.0 Block models - Release post
Added 2023-03-11 16:31:13 +0000 UTCHi!
I've been working on implementing custom block models into the shader. Most of them already work, but there are a couple of bugs, the main ones I've encountered while working on the shader are:
- Some blocks just plain don't show up (e.g. stone walls)
- Some rotations are offset (most visible on torches, but also happens to lecterns)
These will be ironed out by the next release.
Aside from the block models the only other change is a slight adjustment to the denoiser.
Download the pack from here.
Comments
Temper your expectations a bit tho, the vanilla pipeline puts a lot of limitations on vanilla shaders, so I'm literally incapable of making it better in every way. The only thing I have that optifine shaders don't is the necessary resourcepack generator
Csala Bálint
2023-04-13 22:16:35 +0000 UTCThis is looking really promising! Hope your hard labour pays off, this could become something greater than Seus' PTGI!
Unknown
2023-04-13 21:44:42 +0000 UTCForgot to put that in the post, I'll edit it. It takes a good 15-20 seconds to finish
Csala Bálint
2023-03-12 02:01:36 +0000 UTC