SakeTami
balintshaders
balintshaders

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1.0.0 Release - SVGF Denoising

Shader file is in the next post.

This should be a good point to move up a full version. 

With this addition the shader should be mostly functional. There are still a couple of things I need to address (e.g. water is borked right now), but from this point on the main thing is going to be adding new blocks. Hopefully I can implement at least all light blocks to make the shader usable.

The end and the nether are also currently broken, but they are much harder to fix, I'll have to rethink some stuff to solve that.

As always this update is going to become public in 1 month.

Thanks for being patient.

1.0.0 Release - SVGF Denoising

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