Progress Report June 22nd 2020
Added 2020-06-22 05:44:13 +0000 UTCHello everyone progress report is here!
1. More critters
These are new critters will be applied on next upcoming update(or after next upcoming update)



Night wiggler - Glowing type critter.
You may find small blood pool or tiny meat from this critter.

Phantom butterfly - Glowing type critter.
They are sign of "Danger"

Red Phantom butterfly is sign of danger of heroine.



Soul eater from deep - Glowing type critter.... or more like "Monster"
This guy is a tentacle of eldritch from deep down of dungeon. They are usually harmless toward the Slime or dungeon creatures. but this guy attack and consumes the "Souls" if they are nearby.



Player might need to remember the place where this guy stationed during night time.
They might be helpful.
Glowing Mushroom :

It glows at night, and spread fungus everywhere. it may sounds good, but fungus cause hunger and thirst damage. Breaking this object will spawn random mushroom.
2. Deadly Trap : Skull Spike


Don't step on Skeleton! :D
3. NPC "Witch of greed Milena" sprite image :

When first time player meet her (before awaken)


Skirt Removed + armor version. (+ censored version ;D)
Witch of greed "Milena" was thief class adventurer, but she was separated from her party and lost in dungeon, then became a witch.
Image above is right after she became family member of boarman. Boarman saved Milena, bandaged her wounds. Milena still wearing her damaged thief outfits because she don't have anything to wear.
Too bad boarman tribes barely wear any outfits. ;D

Naked version. :D
4. Working on Quick Slot system :

Player will be able to select items by using "Wheel up" and "Wheel down"
without opening inventory.
use "Q" key to use item right away.
5. Item pickup animation!

:D
...and that would be all for now! I hope you enjoyed it.
If you have question, please leave a comment below!
Comments
Thank you! :D They are pretty much Shop NPCs, You will be able to trade items with them. They will have their own short background story, but not major. Also player will be able to "capture" the adventurers after defeat them. It'll be up to player's decision to "leave them alone in dungeon without any weapon or tool" or take them to sanctuary. but there not going to be much interaction with them because slime don't have any interest on human except heroine. Capturing adventurers will give player benefits to raise reputation(Currency) with other monsters since many monsters want to invite Witch as their family member. raising reputation will benefit the player such as service from NPC, able to purchase Medicine, provide good quality of food, etc.
Sourjelly
2020-06-22 14:12:44 +0000 UTCI forget if you mentioned this or not, are the npc's purely for quests or are they there for just story progression? Also I was wondering if there would be characters you find in the upper layers that you have to avoid, until later on if they lose their seal or something in the lower levels. Basically will there be before (Standard adventurer) and after (Witch or other) scenarios of some characters? Also really love her outfit design and hope she ends up more 'tribal' later on, haha.
CarameLatte
2020-06-22 06:28:32 +0000 UTC