VulkanRipper software.
Read the manual. After downloading the ripper, you must run the game with the ripper for the first time, a pop-up message will appear with the UID (in the clipboard), c...
2025-09-20 21:12:00 +0000 UTC
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Vulkan ripper presented by two files : wrapper - vulkan-1.dll and config - vk_config.xml
This utility is not intended for stupid and lazy users. You should un...
2025-09-12 19:49:00 +0000 UTC
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Nothing special. FoV is delault (45). Texture base index is 6.
Ripping main character from the main screen
Preshader (T-pose) config . Only diffuse map sel...
2025-09-03 08:43:31 +0000 UTC
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How many games use Vulkan/OpenGL/DirectX API?
Vulkan: ~2...
2025-08-31 19:20:00 +0000 UTC
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Final frame (what you see on screen) constracts from multiple render buffers / frame buffers , which is 2d images actually. So your desired mesh will presented in rip multip...
2025-05-19 14:10:00 +0000 UTC
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OpenGL ripper presented by two files : wrapper - opengl32.dll and config - gl_config.xml (32 and 6...
2025-03-31 12:09:00 +0000 UTC
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2025-02-04 17:51:06 +0000 UTC
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2024-11-10 22:21:04 +0000 UTC
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2024-11-07 16:29:45 +0000 UTC
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2024-10-14 22:00:52 +0000 UTC
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To switch to T-Pose output in RPCS3 next parameters should be set in vk_config.xml
bDiscardOrthoMesh = "false"
bRCPS3hint = "true"
bRCPS3Tpose = "true"
bRCPS3TposeGLTFNorm...
2024-08-18 20:55:29 +0000 UTC
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2024-07-01 23:52:20 +0000 UTC
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Now using DXVK appeared possibility to rip Direct3D (9-11) games with VulkanRipper (0.9.3 and higher). DXVK is a set of Direct3D wrapper librar...
2024-06-29 18:08:57 +0000 UTC
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How to rip 3D Models and Textures from "The Legend Of Zelda: Tears Of Kingdom" using Nintendo Switch YUZU emulator. Rip example.
2024-06-24 13:37:27 +0000 UTC
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