Progress Report June 7th 2020
Added 2020-06-08 00:35:27 +0000 UTCHello everyone progress report is here!
1. Monster DBS sprite animation :




Alright, i've finished all sprite animation for these zombies :D
2. Light sources :


I finally managed to apply proper light effects in game, so I made light sources.
I'm going to make much more of these kind objects or items.
for example : glowing critters, glowing throwable objects, glowing monster(?)
3. More Tiles for decoration :

to be honest, I still need lot more map tile variety. X_X
tiles are always needs everywhere
4. Vaginopilema dentata Phase 1 Idle animation :

She's cleric type monster.
so better beware of her magic attack :D
for example....

Lightning! :D
...and that would be all for now! I hope you enjoyed it.
If you have question, please leave a comment below!
Comments
Oh I love that glowing fungi idea! gotta note that! XD Thank you for the suggestion. Also YES, I'll add lot of ambush type enemy and traps too! Gotta make deadly dungeon! >:D
Sourjelly
2020-06-08 01:51:57 +0000 UTCIt would be cool if a floor was dedicated to glowing critters and monsters. Of course your plans are way past this, but like afflicted enemies with growing glowing fungi or parasites would make for cool lighting effects as when you attack them parts would break off leaving glowing debris on the floor and such. On that thought would there be a dark floor, using lighting to navigate and prevent ambushes from enemies or similar mechanics?
CarameLatte
2020-06-08 00:44:09 +0000 UTC