Hey everyone!
I should preface this with a quick note that I am scrambling here. I'm juggling Kickstarter fulfillment, school at home, Personal Space events and so much more this morning, so I'll just right into it. I apologize if it is brief.
Please don't share the file - the non-member version only has half of the cardbacks. :) But feel free to share photos and thoughts and anything else.
https://www.dropbox.com/sh/4i4xnkhw1kakdjj/AADgomR_xfZNYCPFjO7UxvBNa?dl=0
There's the link. If you've played Sprawlopolis, this should be pretty familiar to you, but with a few key additions. The Livestock Pens in various types and sizes, and the Feed Fee for those who want an extra challenge.
Agropolis comes to Kickstarter on Tuesday with a free expansion (Combopolis!) that combines Agropolis and Sprawlopolis in a really fun way. We'll post here Tuesday morning with details on how to get it with your discount.
Tyson is here again with a new interview.

Hey everybody! This week we have an interview with Lucas Gentry, the designer of SpaceShipped. I got to learn about the design process of SpaceShipped and that without Lucasβ wife we would not have the design that exists today. I had a great time talking with Luke and learning more about him and what it takes to design such a robust 18 card solo game. Check out the interview here:
For those that have not played or looked into SpaceShipped, here is a description:
SpaceShipped -- A solo space trading game of buying and selling resources, upgrading your ship, crew, and equipment, dealing with marauders, and making deals. A card game with over 30 random events, 4 types of ship, 4 sets of crew members, and 8 different pieces of equipment to install, all using only 18 cards packed neatly in a little wallet.
Your goal: Make enough money through your buying and selling of resources to be able to afford two very expensive exotic stones (three, if you're really daring). At the same time you're trying to do it, marauders are working hard to collect them as well. If they get to them first, or if your ship takes enough damage, you lose.
As if the pressure from the marauders wasn't enough, on each turn, you'll pilot your ship to different planets, experiencing random encounters, solar winds, and violent attacks. Spend too much time repairing your ship and the pirates will steal the crystals first, but don't repair your ship enough and it will likely be destroyed by these attacks. Hire the right crew, buy the right ship, fit your ship with the right equipment, and you just might make it out of the galaxy alive.
Thanks to Luke for the great interview! We will have more interviews coming in the future. If there is something/someone you want to see please let us know and we will work to bring you more great interviews.
For those of you who have stuck with us this far hereβs a special treat. As you may know, the Agropolis Kickstarter is beginning next week on the 29th. In anticipation for that we will be releasing the Agropolis TTS module to you on Monday the 28th! Then on Friday October 2nd, we will be doing a live event playing Agropolis together on Twitch. If you are interested in playing with us please let us know. Until next time!
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It's Jason again - we have some prizes and stuff to give away again on next Friday for those who play. Let us know in the comments if you'd be interested in joining us on Twitch and Tabletop Simulator.
Tyson Mertlich
2020-09-30 15:48:25 +0000 UTCTyson Mertlich
2020-09-29 21:23:29 +0000 UTCTara Newton
2020-09-29 14:29:16 +0000 UTCGerald Uitz
2020-09-29 13:55:45 +0000 UTCFernando Costa
2020-09-25 18:55:33 +0000 UTCAdam pritchett
2020-09-25 14:03:17 +0000 UTCEthan Bartolic
2020-09-25 14:03:03 +0000 UTCHugo Herrera
2020-09-25 13:49:27 +0000 UTCHugo Herrera
2020-09-25 13:49:10 +0000 UTC