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Hentai Fighters VR 0.9.0 (added special attack)

In this update, I added one new special attack. It's an attack specifically for the angel girl, where the player is shrunk down and then crushed by her butt. This is an attack I've wanted to create for a while, and I think you'll be amazed by its intensity when playing in VR. Additionally, this update includes improvements to the player's animations and enhanced user-friendliness of controls in the lobby.

sample video:

https://twitter.com/muhuhu162399/status/1639981461263765506 


- for PC or Oculus Rift:

https://drive.google.com/file/d/16UbN61GvLsV1_P3vWVP21VzogA6D4Yvb/view?usp=share_link 

- for Oculus Quest/Quest2:

https://drive.google.com/file/d/1Hsln8rcdzrUOfvuC0R1jLug37vjBfxkW/view?usp=share_link 

The following are the updates.

- created one special attack

- It was intended as an attack for the angel girl, but currently, all the girls use the same special attack.

- improved user-friendliness of controls in the lobby (display of outlines)

- improved collision detection around the ring

- improved animations for the boy

- Sped up the standing up animation

- Reduced the facial movement when throwing a punch

- changed the sound effect for Grab attacks

Hentai Fighters VR 0.9.0 (added special attack) Hentai Fighters VR 0.9.0 (added special attack) Hentai Fighters VR 0.9.0 (added special attack) Hentai Fighters VR 0.9.0 (added special attack)

Comments

please add more shrinking attacks

not important

ใƒใ‚ฐๅ ฑๅ‘Šใ‚ใ‚ŠใŒใจใ†ใ”ใ–ใ„ใพใ™ใ€‚ใ”ไธไพฟใ‚’ใŠๆŽ›ใ‘ใ—ใฆ็”ณใ—่จณใ‚ใ‚Šใพใ›ใ‚“ใ€‚ใงใใ‚‹้™ใ‚Šๆ—ฉใๅฏพๅฟœใ—ใพใ™ใฎใงใ€ใŠๅพ…ใกใใ ใ•ใ„ใ€‚

muhuhu

ใƒใ‚ฐใŒ็™บ็”Ÿใ—ใฆใ„ใ‚‹ใ‚ˆใ†ใงใ™ใ€‚ๆ—ฅๆœฌ่ชžใŒไธ‹ๆ‰‹ใง็”ณใ—่จณใ‚ใ‚Šใพใ›ใ‚“-็งใฏใ‚ขใƒกใƒชใ‚ซไบบใงใ™ใ€‚PCVRใงใ€ๅคฉไฝฟใฎๅฅณใฎๅญใ‚’่ฉฆใ—ใพใ—ใŸใ€‚ใ—ใ‹ใ—ใ€ใ‚ฒใƒผใƒ ใฏ1็ง’้–“ใซ10ใƒ•ใƒฌใƒผใƒ ไปฅไธ‹ใซใชใ‚Šใ€ๅฝผๅฅณใฎ่ƒธใฎ็‰ฉ็†ใฏไธๅ…ทๅˆใŒใ‚ใ‚Šใ€ๆˆฆ้—˜ใŒๅง‹ใพใ‚‹ใจใ€ŒใŠๅฐปใ€ใจใ€Œ่„šใ€ใฎใ‚นใƒฉใ‚คใƒ€ใƒผใ‚’ไฝฟใฃใŸใ‚ชใƒ—ใ‚ทใƒงใƒณใŒ่ชญใฟ่พผใพใ‚Œใชใใชใ‚Šใพใ—ใŸใ€‚Oculus Quest 2ใงใฏใ€ๅคฉไฝฟใฎๅฐ‘ๅฅณใฏใƒ†ใ‚ฏใ‚นใƒใƒฃใฎใชใ„็™ฝ่‰ฒใง่กจ็คบใ•ใ‚Œใ€ๆ‚ช้ญ”ใฎๅฐ‘ๅฅณใ‚’้ธๆŠžใ™ใ‚‹ใจใ‚ฒใƒผใƒ ใŒใ‚ฏใƒฉใƒƒใ‚ทใƒฅใ—ใพใ—ใŸใ€‚ใจใฏใ„ใˆใ€ใ‚ใชใŸใŒไธ€ไบบใงไฝœๆฅญใ—ใฆใ„ใ‚‹ใ“ใจใฏ็†่งฃใ—ใฆใ„ใพใ™ใ—ใ€ๆ–ฐใ—ใ„ใ‚ขใƒƒใƒ—ใƒ‡ใƒผใƒˆๆฉŸ่ƒฝใฏใจใฆใ‚‚่‰ฏใ„ใ‚‚ใฎใ ใจๆ€ใ„ใพใ™๏ผไฟฎๆญฃใซๆœŸๅพ…ใ—ใพใ™๏ผใŒใ‚“ใฐใฃใฆใใ ใ•ใ„ใ€ใŠ็–ฒใ‚Œๆง˜ใงใ—ใŸ๏ผ:3

jane doe

YES! please do that! The new shrinking move is incredible & it would be awesome as a pin, as well as more of them, but keep up the good work, been loving the game since it came out so far! Can't wait to see all things it has in the end!

RandomPatron05

Thanks for the bug report. Indeed, the character moves sideways at high speed, both in the lobby and during fights. To be honest, I think incorporating the option to change height was premature. Creating animations that adapt to different heights is quite challenging, and as you mentioned, if there's too much height difference, attacks won't hit properly. Currently, the grab and pin attacks are animated according to the default height, and if the height is changed, they don't function as intended. I haven't come up with a solution for this, so changing the height is not recommended for now. I apologize for the inconvenience. I'll consider implementing shrink + pin attacks and such when adding new characters. Thanks for your input.

muhuhu

ใ‚ใ‚ŠใŒใจใ†ใ”ใ–ใ„ใพใ™๐Ÿ˜Š

muhuhu

spacegunk

ๆœ€้ซ˜ใงใ—ใŸ๏ผๅคฉไฝฟใกใ‚ƒใ‚“ไบˆๆƒณใ‚ˆใ‚Šใ‚‚่บซ้•ท้ซ˜ใใฆใ‹ใ‚ใ„ใ„ใงใ™ใญ

metz


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