- added wither texture & model (4)
- added bee texture & model (4)
- added salmon texture & model (4)
- added cod texture & model (4)
- added custom animation to: blaze, turtle, spider, cave-spider (4)
- added experience orb (1)
- added end crystal beam (1)
- added 3-block-tall door (2)
- added random small icicles to invis prismarine wall (2)
- added fishing bobber (3)
*(1)=basic (2)=addon (3)=items (4)=mobs
This is the final release for 1.18, I'll start working on 1.19 next. Do not ask for 1.19 ETA/progress or help or report bugs until my pack is released on that version. I'll probably post work-in-progress versions in the #gold-plus channel on my discord for anyone who's gold tier sub or above.
You can get the addon pack 3-block-tall door by powering any normal door with redstone or debug stick, if you did it with debug stick the door will stay 3-block-tall even if you manually open-close it with right click.
You can get the small icicles by using debug stick or worldedit and toggle every directional blockstate of the prismarine wall block to false/none.
Added the new mobs to the rp test map and some changes to existing builds.
===============================
You can download the pack here (works with any 1.18 versions):
https://drive.google.com/drive/folders/1XahmMztTlJmyyhTOJ9oketVsgjBLebvR?usp=drive_link
Click on the files inside the folders individually to download them
Basic: all required essential vanilla textures
Items: item and armor textures
Mobs: mob and animal textures
Addon: optional extra custom textures that fits vanilla gameplay
Bonus: optional extra custom textures that doesn't fit vanilla gameplay
Models: optional extra custom models, works with any res versions
The "basic" pack need to be loaded at the bottom (just above default pack), and the optional packs can be loaded on top in any order.
The extra grass in the "models" pack works best with shaders with LabPBR SSS texture compatibilities and feature enabled, or SEUS PTGI HRR and "Smooth Lighting" option disabled. Otherwise I don't recommend using it.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add, or how to remove unwanted features in the "models" pack.
To see the custom mob models/animations your best bet would be installing optifine or optifabric, currently a lot of them are broken with other fabric-based alternative mods.
!! Don't try the 256x versions unless you have >48GB of RAM+VRAM !!
For Optifine users, make sure these settings are set correctly, or else the textures/models will get messed up:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to OFF
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
For Fabric/Iris-based mods users, please link your discord account to patreon and join my patron discord server to check the up-to-date mod list or get help on these matters.
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted.
toxiccookiey
2024-04-04 21:29:25 +0000 UTCDavid Novak
2024-02-08 15:31:00 +0000 UTCVince Di Luigi
2023-07-08 17:00:20 +0000 UTCHayden Pearson
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