Working on a game would give more practical skills than abstract knowledge, since youβd focus on what you need to get the game done and whatβs most interesting to you, rather than learning broad topics you might not be interested in.
Iβve definitely learned more about the design philosophy of games in the couple years Iβve done research into them for YouTube than the time I spent in university though
Lextorias
2024-08-29 10:22:23 +0000 UTC
Do you think studying in video games for 4 years gave you more perspective? I love your videos, the research and the critical thinking behind them. Would working 4 years developping a video game instead of going to school given you the same insight?
BricksPhil
2024-08-29 01:35:30 +0000 UTC
nice
vpuma stavrou
2024-08-27 08:35:36 +0000 UTC
Thanks for pushing back against some of the negativity. I remember when I was first spending a lot of time online in the mid-2000s and all the popular topics in nerdy spheres were things like why X retro game was ass, or Y modern game isn't as good as the old ones, or why Z movie franchise went into the dumpster; just pure complaining and "criticizing" constantly. I think we've improved a lot since then thankfully, but there's still a lot of nerds and gamers who never grew out of that mindset, who are then encouraged by the people being super negative for clicks and clout. I find that consuming more positive media, like people talking about games they love rather than how disappointed they were in one they hated, really has a huge positive effect on my mood, and I wish more people could escape the negativity loop.