Complementary Shaders r5.5 Pre-Release 3
Added 2025-04-19 22:11:35 +0000 UTCChanges over r5.5_pre2:
- Added proper support for the Enhanced Block Entities mod. This should fix several related problems
- Tweaked the look of Soul Campfire when Advanced Colored Lighting is enabled (IntegratedPBR)
- Fixed changing the RP Support setting causing a compile error
- Fixed Beacon Beams having a broken interaction with the border fog
- Fixed Eyeblossoms not having material properties when put in a pot
- Fixed TNT, Fletching Table, Cartography Table and Smithing Table letting ACL light color pass through as if they are transparent blocks
- Fixed some foliage having dark bottom pixels when Pixelated Shadows option is enabled
- Fixed Pixelated Shadows still causing some issues on geometry edges in some cases
- Several very small tweaks or fixes