SakeTami
Emin
Emin

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Complementary Shaders r5.4 Development Version 1

Changes over r5.3:

- Added special light shaft behaviour for the new Pale Garden biome

- Added Advanced Colored Lighting support to the new Creaking Heart and Open Eyeblossom

- IntegratedPBR Changes:

  - Added extra glow to the new Open Eyeblossom, eyes of Creaking, and Creaking Heart

  - Added the usual PBR properties for the new pale garden blocks and foliage

  - Tweaked redstone torches to no longer look pink in newer Minecraft versions

  - Azalea bushes now use a moss-like material to mitigate some bad looking situations

  - Fixed some entities losing their IntegratedPBR properties when taking damage

  - Fixed torches having incorrect lighting on their wood bits in newer Minecraft versions

- Improved the look of Colored Light Fog in situations that have bright light sources close to the camera

- Improved the behaviour of Scene Aware Light Shafts near large glass structures

- Improved blending of Reimagined cloud shadows when Double Reimagined Clouds option is enabled

- Improved detection of custom skyboxes on Iris (looking for testing)

- Rain weather particles are now completely disabled if Detail Quality is set to Potato to gain performance (Iris only feature)

- Light shaft multiplier settings no longer affect underwater light shafts

- ACL Feature Connected Glass is now disabled in Iris 1.8-1.8.3 because of a bug that will hopefully be fixed in 1.8.4

- Fixed clouds looking extra noisy when entities are behind them. This fix is enabled when Cloud Quality and Detail Quality are both set to High or above

- Fixed some modded items having insanely bright handheld lighting (looking for testing)

- Fixed incorrect shadows inside boats in newer Minecraft versions or when RP Support is changed

- "Improved Glass" feature is now disabled by default because it makes weather particles disappear

Complementary Shaders r5.4 Development Version 1

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