Scythe 0.0.7 Build (Win64)
Added 2025-01-15 23:56:46 +0000 UTCFor Unreal Engine 5.5 on Windows only. No source included, just the binaries.
Let me know if there's any issues getting it working.
Comments
Hey, not sure if you saw the other comment from me, but double check these: Because this version doesn't include the source code, you have to make sure you're running Unreal Engine the way it's expecting. (Source code will be included with the full release on Fab). Are you using the official Unreal Engine 5.5 binaries from Epic? (If you install the engine from Epic's installer, this is correct) If you're running it through a debugger, use Development Editor, not Debug Game. (Also, you're on Windows?)
Brandon Jurewicz
2025-01-21 23:13:19 +0000 UTCHi, I'm getting this on launch 5.5.1 Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 3466] Cannot replace existing object of a different class. New Object: /Script/ScytheTools.EdgeExtrudeGizmoInteractionTool /Script/ScytheTools.Default__EdgeExtrudeGizmoInteractionTool Existing Object: /Script/ScytheTools.EdgeExtrudeGizmoInteractionTool /Script/ScytheTools.Default__EdgeExtrudeGizmoInteractionTool (0x00000031 0x00000001) 0x00007ffece99ea0e UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffece5634be UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffece580183 UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffece9abf06 UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffece979b2d UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffece95d555 UnrealEditor-CoreUObject.dll!UnknownFunction [] 0x00007ffeb593f5fd UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffeb5964593 UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffedda9a234 UnrealEditor-Projects.dll!UnknownFunction [] 0x00007ffeddab71f4 UnrealEditor-Projects.dll!UnknownFunction [] 0x00007ffedda99ab5 UnrealEditor-Projects.dll!UnknownFunction [] 0x00007ff61af8a6b9 UnrealEditor.exe!UnknownFunction [] 0x00007ff61af8dbbe UnrealEditor.exe!UnknownFunction [] 0x00007ff61af85566 UnrealEditor.exe!UnknownFunction [] 0x00007ff61af8589a UnrealEditor.exe!UnknownFunction [] 0x00007ff61af89114 UnrealEditor.exe!UnknownFunction [] 0x00007ff61af9bd04 UnrealEditor.exe!UnknownFunction [] 0x00007ff61af9f0ba UnrealEditor.exe!UnknownFunction [] 0x00007fff0a677374 KERNEL32.DLL!UnknownFunction []
Nocturne
2025-01-21 22:51:36 +0000 UTCSome things to check: Because this version doesn't include the source code, you have to make sure you're running Unreal Engine the way it's expecting. (Source code will be included with the full release on Fab). Are you using the official Unreal Engine 5.5 binaries from Epic? (If you install the engine from Epic's installer, this is correct) If you're running it through a debugger, use Development Editor, not Debug Game. If that's all correct, what's the error?
Brandon Jurewicz
2025-01-21 00:11:50 +0000 UTCHaving trouble adding this to a github project. Was fine for me adding it on, but friends were unable to compile the project. If I deleted the files: Binaries DerivedDataCache Saved Intermediate The same issue would occur for me and couldn't get the project to compile unless I deleted the plugin, cleaned up and added it back. Any ideas? I am bamboozled.
Harry Foster
2025-01-20 23:52:58 +0000 UTC