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dateariane
dateariane

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Dating in a World on Fire Alpha 0.25

Here is the second update for Dating in a World on Fire alpha. I'm labeling this 0.25.

I am making this available to Dater Level Patrons and above at https://arianeb.itch.io/dating-in-a-world-on-fire/patreon-access 

This includes the beginning of the first date ending just before the 3 dinner scenes.  It has also been fully voiced with what is here.

The first date mostly follows the Date Ariane first date pattern.  You can talk and get to know each other, do a little making out on the couch, do some fast and slow dancing , and then find something to eat by either going to the warehouse (this game's equivalent of the backyard), or going for a walk to the community garden (this game's equivalent of the park), or staying in and ordering pizza. The actual dinners will be seen in the next update.

Some notes:

* The whole purpose of mirroring the first part of Date Ariane is just to provide some initial structure to the game.  I have no intention of following it completely.  Even in these early scenes, the game is already diverting from the previous game in subtle ways.  This diversion pattern will become more obvious in future updates.

* There are a couple of new characters in this update. I have always had a "food co-op" in the plan as a replacement for a restaurant, and imagined another couple in charge of the food co-op opening their house to locals for occasional dinners.  I had a different couple in mind, but then there was an IRL death in the family.  

My aunt, one of my favorite relatives, passed away this month, and I had to make a tribute character.  So my aunt and uncle became characters in the game.  They are both in their 70's so I had to buy some aging morphs to make them look old, but I wanted to represent them, especially my Aunt as best as I could. Her face is mostly hidden in shadow for now, but her real life voice reminded me a lot of Rachel's voice, so I used Rachel's voice to voice her. Probably a bit distracting hearing Rachel's voice in another character, and I wouldn't do it if I didn't need it for the tribute. But I like having tribute characters to remind me of people who passed on.

* Keep in mind that all of this is very "alpha".  While I'll probably keep most of the pictures I'm making in the game, there are a lot of gaps in the dialog without changes in images.  That will no doubt change in the future.  Dance music is Date Ariane Remastered music but this is temporary and will change in the future. Just a place holder.

Call what I have here the scaffolding to hang the final game on. This is the first new game I have made since finishing Hopepunk City in 2021.  New games take way longer than updating old games do, which is what I have been doing the last 3 years.  There are plots and ideas I need to develop as part of the scaffolding, then I can start working on the support beams and what not. 

Download it, tell me what you think so far, and report any bugs you find.


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