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Eblem Torres
Eblem Torres

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Reforma Esterlon 1.5.1 |PART 1/2| (ATS 1.46)

PART 1/2 of the new Esterlon update southwest extension of Zacattle to Wasper.

In this first release, you will be able to traverse Zacattle suburbs to the countryside, this includes two new cities called Cienegas and Sunflower. You can also drive to the southwest to a rest area where you can go off the map to part 2 which will be released some weeks later.

Part 2 will include the city of Malpasso (near the rest area) and Wasper City, the final destination, which should be completed by late February.

This is an early access file of this new map extension, expect bugs to report and fix in the coming versions.

Please consider I haven't fixed all bugs from 1.4 version, in the coming days I'll do the major fixes for part 2/2 in the completed version for this Q1 of 2023, after completion, I'll resume the Reforma Noreste project in the base map.

DOWNLOADS FOR 1.46

Reforma Esterlon 1.5.1 (NEW!);
https://drive.google.com/file/d/1uTRaWPW1IfPrxG3vKJcgrpXgBPko21en/view
Mega Resources 2.4.7 (NEW VERSION!, USE THIS WITH ESTERLON 1.5.1);
https://drive.google.com/file/d/1maWNND4rp7k8-4aFuj7ZiXTucermOpx_/view

____________________________
HOW TO INSTALL ESTERLON;

This is a standalone map, this doesn't work with any other map mod or the base game, please follow the install instructions below to use this map.

USE ONLY the files above in the download link, (no other mega resources version than the above, not Reforma 2.4.3. The use of other mods it's under your own risk, I strongly recommend using only these two mods for help us testing the map as normal.

Please keep this file exclusively for Patreon this month, if you want to share this map, please use this page of patreon.com/eblem to allow access, currently, I don't have any other method of getting the map than here.

Install. Use WinZip, WinRar or any other decompressor program to UnZip the Reforma_MegaResources_v2_4_7_146_UnZipMe file, inside is located the Reforma_MegaResources_v2_4_7_146.scs extract it into your mod folder, located at your documents/American Truck Simulator/mod, also do the same for the other file and place zReforma_Esterlon_v1_5_1_146.scs file into the same mod folder.

*Open up the game, in the main menu, directly hit the Manage Profile button
*In your profile management, hit the button, "New Profile", it's important to create a new profile, rather than using an existing one to be able the mod to work properly.

*Do some basic configuration to your new profile, such as the character's name, picture, truck design, company image, and company name. It's preferred to select your local language (or English), not "united states as default" even if you are from the US, the map works in a metric system, so you can be able to match the truck speed limit with the signs. When you have done lastly hit the Mod Manager icon at the top left.

*Properly select your mods, only the suggested mods from this page as shown;

*It's important to keep the LOAD ORDER in the mod manager as follows;

-Reforma Esterlon v.1.5.1.146
-Mega Resources 2.4.7.146

This will allow the mod of Esterlon to read some specific assets that override some of Mega Resources assets. DO NOT use Esterlon in your normal profile or the base game (or along with the Reforma map, because this mod makes several changes over the map base which some stuff will be seen differently and might not be wanted.

*Lastly, at map module, select Esterlon.mbd and hit create button;

*Next you will have to set your controller setup and select your first location, which you can pick from these 5 cities (more will come);
-Zacattle
-Calera
-Esteban
-Felix Grove
-Saint Louis
-Edenrose

And finally the content map of the seconds release;

As usual please report back any bug at our discord thread here; https://discord.gg/2T9Y8wcKcR
at our channel #bug-reports

Thank you so much for your continuous support!


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Comments

Thanks to you!

Eblem Torres

Thanks! let me know what you think about this update, yes I agree, as a mapper, I feel relaxed and free working over 1:1, rather than the compact 1:20 scale you can't even make proper curves and highway junctions.

Eblem Torres

Thanks for all your work with this! 1:1 is such a better experience than 1:20, and I look forward to trying this new update this evening.

Mark Brown

Thank you :)

Emanuel Demuynck


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