Update 15th Aug '21
Added 2021-08-15 22:40:46 +0000 UTCI had to juggle things around at the start of the week to take into account of not being able to sit at my deck for long periods of time. I do seem to be getting back to normal now, thankfully.
Ygolia Campbell (Hand smother succubus)
This has been a little stop-start. I managed to break it out of the stall and get it written this week. Because my method of getting errant scenarios back on track is to type them up to pick up the threads again, it also means this scenario is typed up as well (just over 5,000 words).
(Wrap and face-sit succubus)
I wrote the first draft of this last week. It's currently queued for typing up.
QoL: Accelerated Start
I added and tested an accelerated start to the game. This functions similarly to the very old demos in that the player has an option to set or use random dispositions, and then the game jumps to the first harlot selection (and also shortcuts the Barman's intro).
Assphyxia
A little bit of work on her. The core of her scenario will be a straight rewrite of Mamilla's to reinforce the similarities between them. Then I'll write up the bits where she's different afterwards.
Osculia Suffocati's Repeat Visit
1st draft of this is fully in progress. I need to do some work on tweaking how repeat scenarios are handled, so she'll likely show up in September's release rather than 0.023.
Volumpula
I did some preliminary work in porting her old scenario over. I think I can probably use chunks of that scenario as is. Even losing some of the scenes, that is a very big scenario. I might make her a mini-boss for her faction (sensual).
Quite a decent week overall. I am conscious of how the end of the last couple of months crept up on me a little faster than expected, so I'm hoping to get both Ygolia and facesit succubus implemented next week rather than leaving that to the last week.
Thanks for the support!
- manyeyedhydra
Comments
I don't think you were the only one. It made me realise how hiding the feedback can make a simple puzzle suddenly look a lot more complex. If I remember right, getting the trophy is timing it so that the player's resistance breaks at exactly the right moment. But this isn't tied to a specific route. If the player opts to move on to the next sex act at the first opportunity, they overshoot. If they stay too long on one sex act, they finish too soon. I think they have to choose an extra round for one of the phases, and it doesn't matter which phase. I think the latter part gave people the most trouble in solving the puzzle. And also inspired me to create HoHH, as most of the 'puzzles' are hidden interactions with a long list of variables. (But I added the Elegant Woman to at least offer some hints.)
Many-Eyed Hydra
2021-08-16 10:14:26 +0000 UTCBefore I started House of Hellish Harlots, I wrote a couple of smaller CYOA scenarios to learn how to use Twine. One was "Escape Volumpula, the Pink Jelly".
Many-Eyed Hydra
2021-08-16 10:04:37 +0000 UTCThis might be a stupid question, but who is Volumpula? I can't find her amongst the harlots.
Gojira
2021-08-16 05:30:31 +0000 UTCY'know, I never did find Volumpula's trophy.
Jimmy the Cannon
2021-08-16 00:47:54 +0000 UTC