Hi all!
The final map of our Desert Lands - Desert Town! We are happy with our multi-part maps, and we're continuing down that lane. The great thing with these maps is customizability, and you could use any map you need for your session. Or plan a few sessions with the full map!
This month, we will make a huge map featuring a desert canyon, a giant fossil, an oasis with a town gate, and a fortified town.
The final map is the lively desert town, a settlement in the heart of the arid desert. The water is scarce, the weather is ruthless, but the homogenous settlement is blossoming—the desert folk trade in stone, palm oil, and gems. The market is one of the most exotic, and lots of people travel here to obtain stuff they can find only here.
Every release will have 12 unique variants, and the map sizes are varying too! The first two maps are 30x50, and the other two are 30x35!
It's your story; we just help a bit to visualize it!
We are delighted with the final product!
We'll release the full map pack along with the advanced Foundry module and full asset pack in early July! Also, Mikey will write the adventure using this map!

Our patrons get all as usual - maps in full resolution and VTT maps, both grid/gridless, printable PDFs, and the Foundry modules.
Foundry users: the all-map and the June modules are updated!
Thank you for your support and for joining us on our TTRPG journey.
Get your stuff below, enjoy your adventuring and see you next month!
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Get your map pack at the end of each of the content archive posts
$1 Interns - base map (grid and gridless)
$3 Physicians - base map with night variation (grid and gridless)
$5 Specialists - complete map pack with all variations, print-ready PDFs, Moulinette integration
$7 Doctors - FoundryVTT-ready map pack with walls and dynamic lighting; all map packs sorted into FoundryVTT Theme Modules
Archive of all my maps: Map Doctor Master Notes
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All map variations:
