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๐Ÿ”ง Devlog 5 โ€“ Almost Ready for V0.2!

TL;DR:

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๐Ÿ What Iโ€™ve been working on this week

The game is basically ready for V0.2. With more than 20,000 words added, it went from 40k to 63k words total. Thatโ€™s over half of the entire gameโ€™s existing content added in this patch alone. I'm super happy with this number!

That said, for players who donโ€™t usually restart to see alternate paths, the expansion might feel smaller than it really is, since a lot of the content is branched.

So... why not release V0.2 now?
Iโ€™m waiting for feedback from my beta testers, and also:

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

โœ๏ธ Improving my writing (slowly!)

In my downtime, Iโ€™ve been watching some videos on writing better descriptions. I found a few great ones, and Iโ€™ve already applied some new ideas in a few scenes I wrote.

Also, Iโ€™ve been revising scenes from V0.1 (including some suggestions from my friend Viv ๐Ÿ’™), mostly to improve the flow and readability.
I've been thinking a lot about how I want to write, and trying to move closer to my preferred style focusing on โ€œshow, donโ€™t tellโ€.

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๐Ÿ” Linking V0.1 to V0.2

There are multiple ways to end V0.1, and I had to write transitions into the new content accordingly.
I managed to write two main branches that feel natural or at least they seem to be working so far ๐Ÿ˜…

๐Ÿ› ๏ธ Small Logic Change: Mattโ€™s Night Events

I reworked the logic behind spending the night with Matt.
Now, before the beerpong event, you can only choose rooftop OR training with him, not both.

Why?

I also lightly rewrote a few older parts. The rooftop scene was actually one of the firsts I ever wrote, and even though it's nostalgic, I can now feel how much my writing has evolved. I wish I had more time to revisit old scenes, but maybe on a latter date ๐Ÿ˜›

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿž Bug Fix

I fixed a bug reported by testers involving Mafalda and Adrian,  probably caused by me adding new content for Adrian. It seems to be resolved now!

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๐Ÿงช New Content + Testing Tools

Testing everything got overwhelming, so I created a Testing Room to jump directly into new content based on key choices.

There are over 36 variables just for the beerpong content (and I havenโ€™t even counted everything)!
This tool really helped me move faster, but Iโ€™ll still need your help spotting anything weird or buggy.

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๐Ÿ”Š Sound & Music Work

Iโ€™ve spent a lot of time trying to improve the sound design:

Iโ€™d love to expand sound design even more in the future.

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๐ŸŽจ Other Additions & Fixes

Fixed a tiny mistake in the teaser of a new character. Expect a proper preview of them later this week!

Improved a beerpong scene, including slight dialogue variations based on past choices (very subtle, but theyโ€™re there!)

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๐Ÿง  Already Thinking Ahead...

I started writing some parts of V0.3 content, but Iโ€™ll stay quiet about that for nowโ€ฆ spoilers ๐Ÿ˜ถ

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

๐Ÿงโ€โ™€๏ธ Writing down a new character!

Had a little surge of inspiration and ended up creating a new character, full profile and even made his sprite.
I really love how he turned out, but he wonโ€™t appear until after Diego vs Matt. xD

โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

โ€“ Zak

๐Ÿ”ง Devlog 5 โ€“ Almost Ready for V0.2!

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