MAC*: zip
LINUX: zip
* When Unity Engine builds a mac version from a windows machine (in my case) the app executable is created without the necessary "execute" permission required by macOS. In order to be able to run MKM, please navigate to the executable and give "execute" permission after extracting the files.
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Hi there!
Work on the game proceeds as usual but as I'll need more time to work out the werewolf boss fight, I decided to do a release with the completed parts; namely the internal views for the enemies that didn't have them (so now all enemies in the game have one) and the voice work for Maya.
The last public release was made a really long time ago so I thought I might as well do this partial release now as an update to the public build, and also releasing the mac and linux versions as well. Another minor thing is that I'm changing the version to v0.2 (mostly due to the new voice work).
As always the change-log is attached to this post at the bottom of the page.
When it comes to the internal views, vore fans might enjoy the forest boss versions as I tried to do something a bit different there. For the lizardman and the spitter plant their "internal view" is actually a close-up of the action.
As for Maya's voice, this one took an unexpected amount of time as I underestimated the amount of time required to cut the original voice actress recording, then try to normalize each individual audioclip, then mix and match different clips to make sound group for things like "light moan", "medium moan", "rough moan", "hurt/pain", etc. I'm no sound engineer so trying to make it all sound balanced and at least decent is a painful challenge.
Please let me know what you think of these new voices as criticism may help me see where I should fine-tune certain sounds. I tried to apply different sound groups to different enemies to try and sell if they are going more gentle or rough on Maya and she will react and moan accordingly, and for scenes where she's inside things (vore) I applied a simple "muffled" effect to the voices.
That's about it for this partial release, time to go finish the boss fight.
Thank you very much for you support!
CHARLES NELSON Moroz
2021-05-05 08:39:23 +0000 UTCCHARLES NELSON Moroz
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