SakeTami
jayakun
jayakun

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Kun Magazine - March Round 2... GO!

⭐Hello Patrons!!

Our kuns are working hard in the workshops these days, preparing new contents for Vivian's adventures!

🎵In the meanwhile, you can already vote for our next contents and check out the most recent updates here:

Open Polls!

⭐ What's next?

⭐Two major updates for Obsidian Lust

In this round, we will be able to play with three different ticklees in the dungeons. Now I'm able to show them randomly, but I will find a quick workaround next to select among your favourite candidates. The dungeon ticklee event is way overloaded with lot of code to select among 6 devices x 3 characters (and more will come), plus their variants (gagged, blindfolded, different stages), soo .... more than 9 framesets for sure oz far.

Besides, new contents for Vivian are coming: just finished the remaster of her ivy maiden's capture scenes (third one hot and ready!), plus I'm looking around for extra lounging poses and start some pinups and interactions with her unlocked furniture. 🤤 Let's start with the throne and the bed ...

I have already removed all references to building materials and non-needed tower building mechanics, so unlocking tower rooms will require now only workers (kuns) and gold to furnish and upgrade more contents. All upgrade npcs will only require for gold, so is a great idea to go out for looting and fetching new lees for the collection 😛

KunAnimations V3 ready! - I finished looking for errors and backwards compatibility and just updated the most tedious part, the dungeons for Vivian and the prisoners. The logics are now properly adjusted to the new plugin options.

No more enable-disable interaction required. As it sounds, with this release, you can now select among three options in the domination and dungeon scenes:

Besides, more new options are available to deploy in the game, such a sandbox selection of every animation in a scene: Animation selection menu.

Many scenes require yet some fixes to upgrade it all, so I'm in to prepare these next days a test release for you, then add the remaining monthly contents.

⭐Amirian Curse

Time to play with Jessica and Tiffany, the Velvet Rug Gorgeous Stewardesses. Will prepare them for a rewarding scene after beating some of the games, so you can take your revenge on them.

Also, I'm looking to do something with the captain of the boat in Dawn Harbor next. I had already made her room to make some stocks tickling too and will work on her next weeks to open the new extras for the game.

Also, next public upgrade is close and now I'm looking for new platforms to publish the game.

💗Dilara Violet 3D Model

Now, my most recent addiction. I missed working with the model these 2 late days.

The model is being rigged and I'm now working on some tricks to bend properly her thighs and clavicles, refreshing lots of tedious but required skills with 3d character animation: IK solving, constrains and weights .... yes, all of this to make her move like an angel, which is what I mean, as soon as I get her ready for animations 😍

I will start her texture painting this week, and prepare some poses and renders. No outfit yet, but I guess it will be easy to handle.

All these are yet flat shaded, no smoothing atm, until I get her textured and weighted!

Plus ...

My blender adventure will continue with her starship mech robot, which designs are yet early, but had in mind some head like this:

ℹ This is just a head, not the ship/mech itself, though I was considering something like Nier or other known series for inspiration.

So, mixing up more stuff, such as pace travels and world exploring with a mech came up this small project:

A quick setup with AI and a gamedev javascript framework which let me had a procedural world generated, ready to use for training and testing Dilara and her mech next months 😚

Guys, there's so much to do here 🤩🍺

gonna have a coffee then I'm back for more sprites!😁 ☕

UnstoppableKun

Kun Magazine - March Round 2... GO! Kun Magazine - March Round 2... GO! Kun Magazine - March Round 2... GO!

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