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KunMagazine - February #3

⭐ Hello Patrons!!

Kuns are back with new sprites :D

Certainly, these days have been intense in skills learning and programming, as I mentioned in the early posts. I'm heading in new 3D frameworks and next month I will start working on my new 3D animated character with blender. Is early to see the next milestones coming, though I will start sharing all news and updates I have for a preview, as I'm planning to have her ready for this summer, might be with some sort of web interactive scene. More to comment below!! 😉

☕Coffee Ready!

⭐We have several polls open for you, so feel free to make your choices ^^

⭐February Roadmap

I wanted to finish this month with all these, but the late priorities came as often, to prepare a new big upgrade on the animation plugin I'm using for our RPG Games and demos.

⭐KunAnimations V3

I refactored the animation manager to allow a safest and efficient way to play the animations, but also provide a range of new options both for the player and the developers to make the gameplay easier and more interesting for the next updates coming to Amirian and Obsidian ☕😁:

ℹ These changes are yet under testing, and not an even insane kun would install these in the games with such few days to complete the round. I might install the new version from March to introduce the changes. Also, I'm expecting to prepare a video tutorial from April, to show how to use the animation plugin in the open demo of Amirian, with some basic frames.

⭐Amirian Curse

So, next days I will try to update few more extras and upload the game!

There's a huge refactor of the sidequest handlers for Camelia Flaire, Captain Amelia, Council Advisor Galatea, Mylo and the InnKeepers, have been all moved to main common events, which means, I can manage all gathering and random generated missions from the same pages. These all were scattered around the game maps and were a pain to maintain and update/improve/fix, so this way, I trust I'm porting a good setup for Obsidian Lust too, avoiding lazy programmer practices xD

I might not be able to add much more stuff this month, since there's yet another game to care about now.

⭐Obsidian Lust

Preparing the next dungeon ticklees. There was a small trouble here about how to select them or cycle among them, and I'm yet dealing with few details, but the plan would be to introduce the new release of KunAnimations explained above, to solve them all quick and neat.

The dungeon scenes are managed from a single main event, and this handles both the ticklee selection (animation variations) and the device, so is a nice formula such as 6 devices x 3 prisoners (atm) = 18 ANIMATION FILES!

ℹ Certainly, this was totally impossible to think about few years ago with the previous animation plugins

So, both Vivian and 2-3 prisoners should have fun now in the dungeons with 2 new devices I'm porting: chained in tip-toes (front and back) and the X-CRoss, plus the REVERSE wall of tickling variant for vivian 🤤

Obsidian Lust is the priority these days, and I might be able to upload the next version before Feb28th.

⭐Next horizon...

With 3D content in mind since long ago, I felt back my energies to try again resuming these goals with an easy to use platform or accessible resource, therefore, I fand out, that working with browser webgl would be my next waypoint, not only for creative purposes, but for professional skills and opportunities.

Combined with the options which can AI grant today, cooking code is turning moderately easier, and bringing on few silly ideas such as a tickle dungeon (keeper) map building or even a procedural voxel alien world to explore (hahaha!! the kuns have lost it 🍺😆), could be in mind and affordable for another big project, combined with 3d contents, such as blender animated characters, scenes, movies, and building a rigged template with a range of actions and emotions, acrobatic moves, reactions and morphs for the body... 🤤🤤🤤

I rather stop commenting and I just share the first template idea...

⭐Meet our Star Raider: Dilara Violett

Just playing with some AI sh!tpost atm xD, but here's the early outline of the new cutie I want to bring to life for this project from next month onwards ^^

☕Coffee time is coming!! there's so much work to do!

Have a great week, kuns!!

Tentacle-Alien-Kun

KunMagazine - February #3

Comments

👍😁 yeeaahh I had in mind to play with ideas about some (tentacle) alien exploring planet since long, and Dilara is a character with such a greedy hunger for kinks and trouble, I will make some sprites for her soon for a definitive design before going 3d 😛

JayaKun

I love what I see of Dilara Violet :D

abdullahabdullahi


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