I worked myself through a few more scenes and finally got to the animation stage by the end of the week, giving me a bit of a breather due to the time they take to render.
Setting up the girls has been slightly trickier than usual, as, in addition to new clothes, some also have new hairdos to fit the scene. Hair doesn't always come in exactly the color you want, so it required a bit of Photoshop work to match the color of their original hair. To make things worse, Teagan and Roxanne's original hair color is already custom-made.
The morph used to create Teagan's boobs also gave some unexpected problems as her boobs don't interact all that well with most clothing assets. You've probably seen the "magnetic boob" effect in some of these games, where clothes seem almost painted on the figure, which is far from how clothing should react when covering the breast area. Below is an example of both the clothing fix and new hair. It's not perfect, but at least it's much better than the initial version.

5 years as a developer!
Next week will mark my 5 years as a developer, and I thought I'd do a little something extra then. So, I'll take a little trip down memory lane, including some words about how it all started and the miscellaneous trials and tribulations I've had along the way.
With that, it also makes sense to do an AMA, so if you have any questions - anything you're wondering about the games, tips, my experiences, inspirations behind certain scenes, my favorite fruit, or, well, anything, feel free to add your question in the comments, in a private DM or Discord, and I'll answer next week.
Have a nice weekend, and stay safe from forest fires.
// Drifty
legend legendi
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