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DriftyGames

DriftyGames

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DriftyGames posts

Dev Diary, and Paige 'appearance' poll.

I'm still working my way through the first part of episode 5. It's a long intro, due to the events that finished off episode 4, and different pathing adds to it.

Part of that process is givin...

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Dev Diary, October 17th, 2025

I started the week by doing a few short animations, and while they were rendering, the queen of the house whispered to me 'do you remember saying that when the Steam release was done, you were goin...

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Dev Diary, October 10th, 2025

Remember last week, I thought the GOG version was ready and good to go? Well, long story short, I've got to stop jinxing myself like that.

In total, I spent almost two days trying to fix the ...

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U4iA - Season 1 is now live on GOG.

If you were waiting for the GOG version of U4iA, it's now out with a nice discount.

https://www.gog.com/en/game/u...

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Dev Diary, October 3rd, 2025

Quick drop-in for this week's update.

First of all, I'm absolutely blown away by the release of U4iA on Steam. It sold more than double compared to Leap of Faith's opening weekend, and that's...

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U4iA - Season 1 is now live on Steam.

It's been a lot of hard work, but it's finally out.

Whether you played it already as my supporter, or would like to try the new VN mode or the DLC walkthrough, I hope you have fun.

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Dev Update, and new U4iA Steam release date

I've been working my ass off for the past few weeks, and making better progress than I thought I would have.

Because of that, I've decided to push the Steam/VNmode/DLC release date closer. View Post

Dev Diary, Walkthrough, and some changes.

I hope you had fun playing the season finale. If you haven't yet, don't worry, I'm not going to put any spoilers here, but there are some important things to cover.

The release has been updat...

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U4iA - Season 1 - Out Now!

"You know, Neo... you could also take both the red and the blue one, and see how deep the rabbit holes really go."

Ep4 Changelog/Season Totals

U4iA - Season 1 - Release information - Open post

Release information for U4iA - Season 1 (Complete)

  • Patreon release date: 5th of September

  • Steam release date: 10th of October

  • GOG rele...

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Dev Diary, August 22nd, 2025

I've been doing playthroughs, corrections, bug-fixing, and preparations all week, and the list of things to do is getting quite small.

I'll send the script for proofreading today, and the gam...

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Dev Diary, August 15th, 2025

I've been continuing work on the solo scenes with the girls. These scenes are not lewd, but they focus on relationship building, allowing me to show a different side of the girls than they would us...

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Dev Diary, August 8th, 2025

I hope you had the chance to fill up your GOG library with some good titles in the giveaway last wee...

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Leap of Faith and other adult games free on GOG for 48 hours.

Dear Adult Games connoisseurs.

Due to the recent events of the adult games being removed from several storefronts by request of external forces, me, and several other developers and I have te...

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Dev Diary, August 1st, 2025

This week I've been crossing off items on my bullet list of things to do, and things are going forward at a steady pace.

I'm currently working on the "phase 2" of script-work.

In phase ...

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Dev Diary, July 25th, 2025 - and some general information.

I spent all week in Ren'Py, even though the render-queue is empty and my render-rig is currently idling.

I was hoping to catch up with the visuals by today, but the free roam of the episode w...

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Dev Diary, July 18th, 2025

We've been having some really hot weather, but rendering has been going great even though temperatures in my office have been a steady 36C for most of the week.

Thankfully, I'm not using the ...

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Dev Diary, July 11th, 2025

Another week that went smoothly.

I've rendered animations all week. While those were in the making, I had some time to catch up on the Ren'Py part and set up the GOG page. We've agreed on the...

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Dev Diary, July 4th, 2025

I'll keep it brief this time.

Worked mainly on animations this week and supplemented with story renders for it. I finished up one lewd scene and am about to start on the 'main one' of the epi...

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Dev Diary, June 27th, 2025

It's the weekend, once again. And I hope you enjoyed the more serious trailer from the upcoming episode. If not, it's available above.

121 story renders and 2,034 frames of animation were don...

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U4iA - Season 1 - Episode 4 - Trailer

Last trailer before the release. A bit on the serious side this time.

Expected release dates:
Patreon: Q3 2025
Steam: Q4 2025

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Dev Diary, June 20th, 2025

I've mostly been working on the free-roam this week. 192 story-renders 1,380 animation frames were done. This is the only free-roam of the episode, and it's gotten quite lengthy now, due to the amo...

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Dev Diary, June 13th, 2025

This week, I'll take a quick look at the numbers behind the game.

Making and releasing Leap of Faith took 2 years and 8 months from first to last render. Since U4iA has been in development fo...

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Dev Diary, June 6th, 2025

As mentioned last week, I've been working on the free-roam this week. As it's the only free-roam of the episode, I've decided not to think too much about time pressure and deadlines, and just fill ...

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Dev Diary, May 30th, 2025

I knew the scene I mentioned last week was a tough one to make, and I was right. Many people, lots of movement, constantly changing camera angles. And of course, because of what's going on in the s...

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Dev Diary, May 23rd, 2025

I hope you enjoyed the trailer-teaser for the last episode of the season. If you didn't see it, you can check out the U4iA Steam page or the attachment in 2025-05-23 12:00:15 +0000 UTC View Post

U4iA - Season 1/Episode 4 - Teaser

Due to obvious reasons, I can't use YouTube for this trailer, but you can view it on the U4iA Steam Store page (2025-05-18 17:52:24 +0000 UTC View Post

Dev Diary, May 16th, 2025

Dropping in real quick with some stats for this week's output. 77 story renders and 2,060 frames of animation completed. This is also the first time I've spent more than a full day setting up a sin...

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Dev Diary, May 9th, 2025

Let's see if we can hush this baby.

I knew the end-of-season scene would be a big one, but now I...

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Dev Diary, May 2nd, 2025

My computers have been rendering 24/7, working through what I've posed and saved. 1,996 frames of animation and 78 story renders to be exact.

I've mentioned before that I like to render the s...

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