This week was mostly about rendering animations. Not a lot of stills were done.
As I mentioned some weeks ago, I'm having some work done on my property. They were supposed to start working on September 2nd, but I woke up this Monday to find them working in the garden at 7 a.m.
Why is that a problem, you ask? They are going to remove 250 square meters of mountain (more than 30 trucks of stone), so it's nine hours a day with constant drilling and blasting right outside my office window. And this was week 1 out of 14.
As I discovered, it's not a particularly healthy working environment. Instead, next week, I'm taking my Macbook and retreating to my family's summer house to get some distance. Once there, I'll be working on the Ren'Py scripting. This means I'll take a pause from the visuals for a week, maybe two. But I should be able to finish that part and get a very good overview of exactly what's left to do.
I know that after several weeks of less-than-optimal workflow due to last week's noise, my render rig not working properly, preparing the Steam page, and my grandma's passing, I'm beginning to sound like a broken record, but work never halted through all of this, and I'm just keeping you informed. I'm still on target for an 8-month-ish release schedule.
However, it would be nice to just sit down and enjoy a full work week with no interruptions for once. :)
Have yourself a nice weekend, and stay safe out there.
// Drifty
Calhoun28
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