SakeTami
DriftyGames
DriftyGames

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Dev Diary, February 23rd, 2024

The render marathon continues, and that's all I've been doing this week - posing and rendering. Everything has been going smoothly, and I've shattered my previous record of how much I've been able to output in a single week with 288 new story renders and 1,426 new frames of animation for this week alone. The total numbers for episode 3 so far are 526 story renders and 2,714 frames of animation.

The big minus with my computer going through what I pose like a hot knife through butter is that I've been unable to queue up a decent render queue, so my main focus is to continue working on that. At this point I'm looking forward to bringing in Celeste, as I know she renders much slower due to her hair.

Storywise, what I've been working on is the intro and end of episode 3. The intro has a lot of variation depending on your previous and actual in-the-scene choices. So it's up to you how to play it, and should feel rewarding on most paths.

I'll continue working on those for the next week, and hopefully, build a bit of a render queue by then so I can get a bit of a breather.

Enjoy your weekend, and stay safe out there.

// Drifty

Dev Diary, February 23rd, 2024

Comments

So stoked!! Stay shiny my friend.

JP

Thank you for the update and keep up the good work.

The Greggen

Thanks for the info update. Keep On Keepin On!!

Tarakis


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