This update is big! The whole introduction and game has been basically reformatted. We have the same characters, and the same main mechanic of investigating, but I have polished the main loop and added a lot of "survival" mechanics (essentially made the bars at the top work :P ).
New Mechanics:
HP Management! In order to do an investigation, train or work, you will need to have enough HP to do it (About half for investigations/socialising, and 1/4 for training and working).
To recover HP, you will need to "relax" and do a hobby. There will be different hobbies that scale with different attributes. You start with 1 hobby, for a total of 3 (2 can be unlocked via cards).
Debt! Beck is knowledgeable of your situation... and she will take advantage of it. Every week you will need to pay her a certain amount of money or suffer the consequences. This will increase every chapter (every time you fulfill the Mastermind section). Failure to do so will have consequences!
Job Minigames! In order to pay your debt, you will need to work. There are 2 current jobs: cashier and maid (the later is unlockable), each has a minigame attached to them. Do good in those minigames, and you will earn more money! Additionally, certain jobs will reward you extra money if your skills are high enough (Wink increase heels for the maid job Wink).
Character images! Beck, Winston, and a new face, Charlie, now have visible images!
Beck:
Winston:
Charlie:

New Intro and TFs! The intro from the game, as well as the TFs have been changed. The introduction now introduces the protagonist and the 3 main side characters. The initial transformations have been scrapped and the new TFs are meant to be slower. So now, breasts go to A cup to B cup, instead of going directly to C cup. And similar to the other changes. So now there's double more TFs!
Automatic Unlockable cards! Not every card has to be picked (I decided to add main mechanics this way). As a teaser, you can unlock the maid job after missing a payment, you unlock the Charisma/Stamina hobbies by having it high enough, and you unlock "a way to manage arousal" by having high arousal. No need to pick these cards, so if you want to play strategically, you can.
Bigger punishments! Added events that will lower your skills. The old ones are still there, and you receive a bigger punishment/lesser reward for achieving them. AND there are un skippable events that punish you severly (but you get a sexy scene from it, so give and take).
New artist! In addition to Ryusuke and Potato, there's a new artist we will be collaborating with (in the same way as with Ryusuke): LJ Comics Twitter / Patreon
Just because I investigated this: The game currently has 27k words, if you care about that metric (unsure if the script I used is good or not... I asked Chat GPT to do it)
One question I have: Are the rate of transformations enough? Should it be once a week, twice a week, or give the option to the player?
Downloads:
icarue
2025-10-08 03:17:28 +0000 UTCmaor jan
2025-10-08 00:24:15 +0000 UTCicarue
2025-07-27 18:55:33 +0000 UTCBILLR
2025-07-27 02:18:32 +0000 UTCicarue
2025-07-19 19:42:53 +0000 UTCMahorock
2025-07-19 12:48:04 +0000 UTC