Yay, issues with low-framerate GIFs were solved! It wasn't on my side, so I was sitting here waiting for a fix. BTW, I've updated the last post with a working GIF.
As you can see, something changed, and this WIP was rendered in Unreal despite it being unfinished. I've learned how to import everything into Unreal. Now it doesn't take a whole day to import stuff and troubleshoot it.
I'm thinking about how I should approach making lighting here. On one side, it's a continuation of the previous animation, and the lighting should be the same. You can see it here, this is how animation will look with the lighting from the previous part. On the other side, I can make a totally different lighting setup which will look a lot better than this one.
I have some words for other animations. I'm still working on CA10 and can say that 70% of the animation is done. Can't say how soon I'll finish it. A16 still waits for an effect I need to do, I've done more research on how to approach it, and soon I'll continue working on it. I didn't forget about MA1. I'll continue working on it after CA10 and CA11.
stendoc
2025-05-10 15:20:02 +0000 UTC