SakeTami
ano_delta
ano_delta

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(CA9-2) First part

So here goes the base for the first part. Quite rough in some places, but I think it's OK. Now I will work on an additional part between first and second parts. After a while, I'll add some variety in movement to tentacles as I feel like they are way too repetitive. And for models clipping through each other, it's okay for now. I'll fix them after I finish working on the mimic model.

Now to the rig:

So, after using this model for a while, I can say why it’s taking so much time for me to create a rig. It’s… not good.

Firstly, this model is a self-made custom rig. I’m not against such rigs, but I would like them to have similar functions to rigs made with Rigify (or Auto-Rig Pro at least). This was the first red flag for me. Second - it has a very questionable weight paints. Most notable is how brows are w-painted, they work awfully. Third - permanent inverse Kinematics on legs and arms (actually not, but switching between IK and FK is quite painful). Oh wew, If I got this model 2 years ago, I would really like that it has IK and I don’t need to mess around with Forward Kinematics. Today I can’t say this. Also, there are a few other small issues but I can go around with them.

How I would rate it? - It’s just normal, it does its job with minor issues that can be fixed quite quickly and for big issues, I can find a workaround.

(CA9-2) First part

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