There will be a variety of ways to tie a character up when they're laying on the ground, which will be rolled out at the same time as the upcoming Pounce action.
Right now I've got Pontikue experimenting with procedural ropes. In the meantime, I'm going to work on carrying and leashing characters (as well as animation work).
I'm also going to start in on building our first gamemode, which will include a new level.
Good things are coming!