SakeTami
fdnbgonds

fdnbgonds

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fdnbgonds posts

Patreon is now $1/mo

So Patreon doesn't actually allow you to set a tier to $0, nor will it allow you to create a $0 tier. $1 is the lowest value they'll allow for. Sorry guys, I didn't know that.

So for the rest of the month, everything is now $1/mo for access to everything.

I'll likely be shutting down this page next month.

If you wish to continue to support Tie Me Up, then check out my Subscribestar page at:

https://subscribestar.adult/fdnbgonds

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A couple announcements....

Ok, a couple of announcements.

I'm still setting up my Subscribestar.adult account, I'll get it finished at some point soonish. I'm currently dedicating the majority of my time working on TMU as there is a ton of work to do and I want to push through as fast as I can. I'll make an announcement once I've got that sorted out.

I'm also pleased to announce a new member to the TMU dev team, @Mayama! 😆

It's been months since the last update to the game. I didn't plan on this taking this long, but there's been some major changes to the project.......

I'm pleased to announce that we've been working on adding multiplayer to the game!! >: D

Plans for the singleplayer haven't changed. Multiplayer is being added in addition to what was already planned, it replaces nothing. Multiplayer will be themed loosely around the singleplayer story.

I can't promise what will happen, but I'm going to give it my best shot. People have been requesting multiplayer on and off pretty much since the beginning of the project. I never wanted to do it because multiplayer is far outside my wheelhouse and I have no experience with it. None of my old projects have had it as a feature.

I've spent the past several weeks studying everything I can on Unity multiplayer. I've taken 140 pages of notes so far and counting; I haven't studied this hard since university. I think I have a few more weeks of work before I know everything I need to know. I think we can make this work.


Multiplayer will be class-based team-vs-team, humans vs catgirls. There will be four classes to play as, represented by each of the characters currently in the game (selecting your character selects your class). Your goal is to earn more points than the other team by the end of the round. Maps will be symmetrical, with dungeons on each side and a main level in between. You'll have a variety of BDSM-themed weapons to fight with (a flogger, a whip, a riding crop and a spanky paddle).

You earn points by defeating members of the other team, tying them up and taking them to your team's dungeon. You also earn points by rescuing members of your team who have been taken by the enemy.

Since some people might want to play coop or offline, or you don't have enough players to fill the teams, we're going to implement new AI specifically for the multiplayer mode.

We're going to start implementing it by creating the offline mode first, which will allow us to develop the AI and new gameplay mechanics without worrying about netcode. The actual online multiplayer will follow as soon as we get a certain amount built successfully.

I can't give a schedule on this just yet as I'm still taking notes and learning how multiplayer works. As soon as I can I'll hop back on the game and try to get the next version out. Pontikue and Mayama are working on TMU's code re-write in the background.

I know this will become TMU's most loved feature. I'm going to do the best job I possibly can to make this happen. Look forward to it!


Cheers, everyone! Stay kinky! ❤️

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I'm Shutting Down My Account Here

Hey everyone!

In light of Patreon's ignorant, ideologically-driven policy, I'm going to be shutting down my Patreon account and moving to Subscribestar. I'm also going to cancel all my Patreon subscriptions for those artists or developers that have alternate Subscribestar accounts, as I'm no longer going to tolerate this kind of behaviour on the part of a company that's supposed to be run by mature, well-adjusted adults.

I don't have time to do the move now, but I'll throw up an announcement once I have a Subscribestar account created and ready to go. I'll leave my Patreon account up for one month (in case people didn't get the announcement right away). For that month I'm changing the subscription accounts to free of charge to avoid allowing Patreon to collect any more fees of any kind. Yup, that means for that month you can have access to previous Patreon-only posts. Enjoy while it while you can! And we'll have an account on Patreon that suddenly gets a lot more traffic before it gets yanked away from them! >: D

Cheers everyone! Here's hoping Subscribestar will be a more mature platform!

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Status Update

Ok, not the greatest announcement, but big stuff is happening.

The next release is going to be delayed a bit longer than I thought. In addition to continuing to work on new models for gags and blindfolds, Pontikue and I are going to be re-writing much of the code. It's become disorganized and unwieldy. The rewrite will make TMU much easier to build in the long run.

But that's not all.

We're going to start work on a very small side-project building a secret prototype which will allow us to test some new, difficult-to-implement features. I don't want to say what it is right now, but if it works out, the prototype may get a public release for testing purposes later on. I think you guys are going to really, really love the possibilities it might open up for TMU. It's going to take a bit of time to develop but I've got a good feeling about it.

Cheers everyone!

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Script: In A World Of Madness, Follow The Inventor

Part 2

(Player finds Ophelia, she is being arrested by Nine Cats security officers and forced into a van. Player must infiltrate the prison she is taken to.)

Ophelia: Wait, what? You’re here to rescue me?

Ophelia: Hardly necessary! I was just about to break myself out!

Ophelia: Once I get some explosives.

Ophelia: And a detonator.

Ophelia: And a gerbil. That I need to train.

Ophelia: But since you’re here, you might as well do that thing you probably do to help people who need help. Chop chop! They’re going to return aannyyy time now.

Ophelia: Crude, but effective. Let’s go! Oh, can we stop to gather some tea on the way?

Ophelia: Just hold your horses, this herb only grows here on the prison grounds! I haven’t had any yet! It has peculiar properties unique to this species!

(Player returns to hub)

Ashley: I’ve heard a lot about you, Ophelia. It’s nice to finally meet you in person!

Ophelia: My reputation is world-renowned, of course. No surprises here!

Ashley: Actually--

Ophelia: Nope! Not gonna hear it!

Ashley: You’re mostly just known around here. You’re not really famous.

Ophelia: (Pouts.)

Ashley: Look, you’re still very valuable. I’ve set up a workspace for you in the back of the House of Kink. I would appreciate you working for us. I promise to support your research with full resources and funding.

Ophelia: Anything I want?

Ashley: Almost anything you want. Only things that actually exist and things I can obtain without any particular assumptions about the nature of reality.

Ophelia: You really have to read that deep into me, don’t you?

Ashley: You’ve got a certain reputation. But I have to know what you told them about the KITTY device while in captivity.

Ophelia: KITTY device? What are you talking about? They wanted my plans for bondage landmines!

(Ashley looks at Ophelia funny)

Ashley: Bondage... what?!

Ophelia: Land mines that tie you up when you step on them! Doesn’t the name make it obvious? Wait, what if it doesn’t... Maybe it should be called Pressure-Triggered Explosive Rope, or Short Fuse Selective Kink Applicator... hmm.

Ashley: I... Do you have a piece of the KITTY device?

Ophelia: Of course! One of your agents passed it off to me shortly before being captured. It’s hidden in a safe in my lab.

Ashley: We were just near your lab before coming here.

Ophelia: Yes, well, I thought you were after my bondage landmines as well. They’re obviously revolutionary enough to be in high demand by both sides of the war.

Ashley: Isn’t that just bondage with extra steps?

Ophelia: Extra?! What do you mean extra?! It’s such a simple mechanism! It uses a laser ordnance initiator, only without the optical fiber, as it’s way more metal to just blow the carbon-doped explosive directly. It’s motion-activated, but with an IR sensor coupled to a Raspberry Pi board for image processing that can ID for humanoid targets. Naturally, all that stuff leads to the issue of battery power, which I easily solved using an off-the-shelf radioisotype---

Ashley: Ophelia, where is the KITTY device piece please?

Ophelia: Philistine! It’s in a safe in my lab, combination is 23-81-64-32-18-18-100-120-101. Easy to remember.

Ashley: I... (sighs) Head to her lab and find the device piece. And don’t get caught. I’ll get Ophelia settled in while you’re gone.

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Script: In A World Of Madness, Follow The Inventor

Part 1

Ashley: Okay, I just finished talking to my agent and I’ve learned something very important!

Ashley: She’s very ticklish! And that makes her a lot of fun!

Ashley: I also learned she told the enemy very little. Nothing of significance, really.

Ashley: She did however find a piece of the machine. She knew she was going to be captured, so she gave it to another agent for safekeeping, until we can retrieve it.

Ashley: Not gonna lie, the agent she gave it to would not have been my first choice, but given how little time she had, she did the best she could.

Ashley: Also not gonna lie, the catgirl she gave it to… and yes, it’s a catgirl… well, she’s a bit different. And by different, I mean crazy.

Ashley: Her name is Ophelia and we don’t know much about her history. Rumour has it she was the result of a catgirl engineering experiment to create a genius-level agent. Results were a bit… mixed.

Ashley: She’s something of a mad scientist, with the emphasis on mad. We honestly can’t tell the difference between her being completely nuts and her being completely brilliant.

Ashley: Lucky for us, that’s put her on bad terms with the syndicate. They don’t like doing business with her and that means we don’t mind doing business with her. Sometimes I think they see her as an embarrassment.

Ashley: In any case, she has a piece of KITTY in her care. She sees herself as apolitical, the war below her intellect. She’ll be more interested in keeping the device to herself for study than handing it over to the enemy.

Ashley: She lives deep inside Nine Cats territory, in a Claymore Corporation employee residential district. It’s not easy territory to infiltrate, but I know you can do it.

Ashley: I shouldn’t have to tell you how important it is we recover this piece before the Nine Cats find it. Ophelia is good, but I won’t count on her being perfect. I’ll try to track your progress through the tracking unit Ada gave you, but coverage might be spotty in places. Claymore doesn’t like electronic surveillance and they’ve made some effort to thwart us.

Ashley: Oh, and one more thing, Agent. Don’t drink the tea.

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Script: Bound Entertainment (sidequest)

Ada:  Well, well.  Bravo.  Very impressed.


Ada:  Forgive me if I’m not here to lick your tits, but that was rookie work.


Ada:  I’m [Ada], Ashley’s second-in-command.  I’m in charge of intelligence, an area in which you may have some potential.


Ada:  I’m looking for someone who can get things done, even under duress.  Either you’re that person, or you’re in for a rude awakening.


Ada:  I have an important job for you.  Will you accept?



(If player rejects)

Ada:  Hmm.  Fine, have it your way.



(If player accepts)

Ada:  Well met.  I like an agent who will rise to the challenge.


(Ada will suddenly grab the player and tie her up, collared and leashed.  Player is then gagged.)


Ada:  I’m sorry about the rough treatment, but I can’t allow you to resist.  The gag is necessary, I need you to stay quiet for the duration of the trip.  The mission is too important and your comfort doesn’t concern me.


Ada:  I need you to infiltrate a club, the Cat’s Claw.  It’s an exclusive establishment, only for high-ranking members of the syndicate.


Ada:  Normally there would be no way in, but I’ve managed to strike a deal with some… rather unsavoury people.  There’s going to be a special show tonight, humiliating one of our agents.  I shouldn’t have to tell you who just volunteered.


Ada:  My contact think I’m a turncoat, who is turning in one our best agents in exchange for favours.  That’s only partly true.  I’m actually going to use this as an opportunity to get someone inside.  I need you to find some documents for me.  I will be waiting nearby to extract you.


(Ada will place radio in player’s ear)


Ada:  This transmitter will allow me to track your position and stay in communication with you.  Don’t lose it and don’t let them find it.  It’s the only way I can keep track of you.


Ada:  I’m not going to lie, the people who I will pass you off to are not going to treat you well.  You are the enemy and they intend to take advantage of your situation.  Please bear with it for a while.  They’re under strict orders not to hurt you.  They want you to arrive in good condition.


(Ada puts a tight leather hood over the player’s head, then kisses her forehead.)


Ada:  (It’s going to be alright, sweety.  I know who you are and I know what you can do.)


Ada:  Come!

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Tie Me Up 0.7.3.6 out now!

Tie Me Up 0.7.3.6 is out now!

I've fixed some bugs and I redid the lvl 2 and 3 tape gags.  They're much closer to what I originally wanted.

Sorry about the long ass wait.  It's taken quite a long time to get the modelling work done.  The nice thing is there isn't much left of the graphics updates at this point.  I have a few blindfolds to make and the new rope gags.  After that I can finally move on to UI updates, which I need to get done before the big Itch.io and Steam releases.

Tape 3 may run a bit slow on some people's machines.  I optimized the models themselves but there's still a lot of work to be done.  It should run faster in the future when I implement proper LODs and make the high-detail models an option you can turn off.

I haven't tested things extensively, so let me know if there are any major bugs in the game.


Cheers everyone!    â¤ď¸ 


Download links:

https://drive.google.com/drive/folders/1-4WMJ9lPzDd1ttR30M59vWlXbznLIGLP 

https://mega.nz/folder/zGYx0aaQ#f2YUlr1pxP6zDLjOyPC33w


Changelog:

  • Fixed numerous animation issues
  • Fixed model clipping issues with Akimoto
  • Fixed Ashley’s underwear being scaled and rotated wrong
  • New tape gags added

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Script: Frisky Business (sidequest)

Carol:  So, I see you brought back our agent.  Good work.  Say, you seem like the sort of person who can get certain things done.


Carol:  You see, I’m a scientist… of sorts.  I study catgirls.  For science, of course!  It’s not like I have a fetish or anything!


Carol:  I’m conducting research into better interrogation methods.  Their bodies are similar to ours, but their minds work a little different.  They’re more cat-like, I think.  I believe there might be some things they might be more susceptible to than a human.


Carol:  I can’t continue my research without proper materials though!  I was wondering if you could maybe find someone for me..  A Nine Cats agent named NA-C502.  She’s a Naoko catgirl and she’s…  well let’s just call her an amateur pharmacist.


Carol:  Don’t worry, she’s cool!  I’ve dealt with her before.  She doesn’t mind doing business off-the-books.  Trouble is, she’s currently in a part of town that I don’t think I can get through without getting caught.


Carol:  I was wondering if you could go there and buy some catnip off her.  She sells a unique variety, grown in a secret lab.  It’s more potent than regular catnip.


(Upon accepting the quest)

Carol:  Really?  Great!!  That’s wonderful!  For sciiiiiieeeeence!!


(Upon rejecting quest)

Carol:  Awww, that’s too bad!  I was really hoping you’d help with science.  Well, if you change your mind, I’ll be here.




(Drug dealer dialogue)


NA-C502:  Well, you found me.  You’re a new customer.  I can tell by your scent.


NA-C502:  Carol sent you?  I’ll add this order to her tab.  So what kinda stuff are you looking for?


NA-C502:  So you want some nepetalactone?  But it has no effect on humans…  unless you have a catgirl lover.  You naughty girl!  Nep is the best way to make her wild in bed!


NA-C502:  You’re in luck, sweety!  I have a special powdered version of nep, extracted from a potent form of catnip that was made in a lab.  You won’t find this kind of high in nature, that’s for sure!


NA-C502:  The best way to use it is to line the powder up in rows and use something to sniff it up your nose.  In fact, I’d recommend you let your lover line it up on your cute butt and just snort it up from there.  It’s hot, you’ll love it!


NA-C502:  Here, take this package of nep.  Have fun, girl!  Oh, and of course, we never met and I was never here.  Even the Nine Cats have reservations about making catnip this potent, so no one can know about this!


(Upon returning to hub)

Carol:  Oh wow!  You got the thing!


Carol:  Soooo soft and squishy!  Perfectly packaged!  Mmmm…..


Carol:  Oh.. right!  Okay, now we need some test subjects!  I’ve tried to catch some, but they keep running off when they see me!


Carol:  â€œOooh noo there’s that crazy cat lady!”  â€œRun for it!  She’s back!”  â€œOh my gawd not again!”


Carol:  Who would’ve thought catching cats would be this difficult?  And they’re fast too!  I once saw one climb straight up a tree without breaking stride!  She wouldn’t come down either.  She just hissed at me and told me to go away.


Carol:  That’s why I need your help again.  I just can’t catch any test subjects for my experiments!  They’ve gotten to know my tactics and they’re very clever too.


Carol:  I’d like you to go catch some for me.  The more, the merrier.  Come back to me when the job is done.  I’ll give you a finder’s fee for each subject you return!  FOR SCIENCE~~!!

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Script: Into The Belly Of The Whale

Part 1



Ashley:  You interrogate well.  That’s a good skill to have.


Ashley:  So our agent is being held at No. 24.  That’s not far from here.  It’s in the basement of a local nightclub.


Ashley:  I don’t think I need to tell you what comes next.  Go to the club and get our agent out of there!


(End of mission)

(Player enters large circular room.  There is a gallery of seats surrounding it.  Room seems empty.  Much of the room is dark, except for the center, where a light has been set up to illuminate the bound and gagged agent the player has come to rescue.  She is tied to a chair.  She squirms around hard and is yelling into her gag.  Player is to interpret this as cries for help, when in truth she’s trying to warn the player it’s a trap.  Player is ambushed and captured.)


1ne:  Fire sale on agents!  Two for the price of one!  Get ‘em while they’re hot!


1ne:  Oh, it’s you.  I was hoping for someone else.  Nevermind, you’re just as entertaining.


(1ne walks behind the tied agent and wraps her arms around her neck, hugging her.  Agent squirms in her chair.)


1ne:  We’ve been having such fun together!  Hours and hours of it.  She’s been very cooperative.  Haven’t you my little flower?  But I’m not convinced you’ve told me everything.


(Agent squirms more.  1ne walks around her and squats on the floor in front of her.  She places her hands on the agent’s thighs.)


1ne:  I’ll bet you’d like another hour on the vibrator?  Would you like that, sweety?


(Agent squirms in her chair and tries to say “No!  Not again!”.  1ne laughs and stands up to leave.)


Catgirl Agent:  What are we doing with this one?


1ne:  Take both of them to the dungeon…  Put them in separate cells.



Part 2 (dungeon escape mechanics)



Agent:  Thanks for rescuing me!  We need to get out of here!


(After returning to hub)


Agent:  Wait! Why am I getting tied up?!


Ashley:  You spoke to them!  I need to know exactly what you told them.


Agent:  Not much!  Very little!  C’mon, please!  You know I’m loyal!


Ashley:  Oh, I don’t doubt your loyalty to me.  But I need to know for certain that everything you tell me is the truth.


Agent:  I promise I won’t lie!  Please, I already went through hours of this!


Ashley:  And it’ll be hours more if you don’t keep quiet!


(Ashley finishes by gagging the agent)


Agent:  mmmphh…..


Ashley:  Stay still and maybe I’ll be nice to you.  Put up a fight and you’ll learn I’m a brat tamer.


Ashley:  Take her to the basement bedroom and secure her to the bed!


Ashley:  I don’t actually need to do that, I just like doing that.  Don’t worry, she’s trustworthy.  She got herself caught though, so I’m going to discipline her.


Ashley:  I won’t have anything more for you until I finish interrogating my agent.  In the meantime, take a look around.  There are other agents who may need your help.

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Preview: OTN Gag

Preview of the OTN gag (level 3 cloth).

Next up, I'd like to try redoing the tape gags again.  I think I can use what I've learned so far to make them better.  Wish me luck!

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Script: My Accountant Can't Be This Cute!

Part 1


Ashley:  They moved her?  That doesn’t surprise me.


Ashley:  Alright, we don’t have many leads on where they may have taken her, but I suspect they’ll transfer her to a Nine Cats safehouse for interrogation.  Our agents are tough, but they’re not invincible.  Frankly, I’d like to minimize her suffering.


Ashley:  Given the number of possible locations she could be, searching every one will take longer than I’m comfortable with.


Ashley:  We know of an Akimoto, AK-C108, who’s the comptroller for the area.  She works for Claymore, but I don’t doubt she handles the books for the Syndicate as well.


Ashley:  She may have information about nearby Nine Cats safehouses.  Knowing 1ne, they’ll want to extract as much information as quickly as possible.  That includes using the nearest and most efficient interrogator.


Ashley:  I’m giving you the location of C108’s office.  I need you to go there and bring her back.  If she puts up a fight, feel free to hogtie her.



Part 2



Ashley:  Good work, we’ve got their local comptroller in our custody.


Ashley:  Now that we have her, I would like you to do the honour of interrogating her.  Try not to be too rough, we need her on speaking terms and not staring daggers into us.


(…)


Ak-C108:  Do you think this scares me?  Ha!  You don’t become a Nine Cats comptroller because you can’t keep a secret!


Ak-C108:  I’ve got the record books.  I audit everything.  I’ve seen spreadsheets more intimidating than you!


Ak-C108:  Go ahead, do your worst.


Ak-C108:  (Catching her breath)  Oh.. gawd..  that was…  too much…


Ak-C108:  No no no!  Not the vibrator!  I’ve had enough!


Ak-C108:  Fine!  You win!  Your precious agent is being held at No. 24!


(As player is leaving)

Ak-C108:  Uh, hey, you guys are going to untie me right?  â€Ś..Right?  â€ŚGuys?  Hello?  Are you still there?   â€Ś.  You can’t leave me here like this!  Hey!


Ak-C108:  You’re a jerk, you know that?!

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Preview: OTM Gag

Preview of the upcoming OTM cloth gag.  I'm starting to get a bit better at this and it's taking me less time to build these now.

Next up, OTN!

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Preview: Cleave Gag

Not gonna lie, this thing took a long time and a lot of false starts before I got the result I wanted.  I'm really proud of this one, it's pretty much got the exact look I wanted.

I absolutely love tight cleave gags.  They've got just the right amount of discomfort and they're really effective without any stuffing required.  And boy do they ever look good!  You gotta love any gag that looks very restrictive.

I played around with various materials and I originally wanted something in plaid so it has a nice pattern on it but it also looks like something you could easily find in everyday life to gag your partner with.  Because of wonky topology, those textures didn't work.  I did find a soft velvet material and I think it looks even better than a plain plaid cloth.  It give it a more expensive, luxurious look.  Only the best materials for the ladies of TMU!

OTM cloth gag is up next!

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Script: Entrance To The Rabbit Hole

Ashley:  Whoa, whoa, hold your tail!  First things first!  You look like one of theirs right now.  Our agents won’t respond well if you seem like you’re working for the other side!


Ashley:  You’re not the first agent we’ve converted to our side.  In fact, they sometimes convert some of ours.  That’s why we have a machine here that can remove your ears and tail so you’ll look like us.


Ashley:  Just relax and hold still.  You need to be bound and gagged before I stick you in the machine.  Trust me, it’s for your own good.


Ashley:  There!  Done!  Ok, I’m going to turn the machine on now.  As agents, we’re all immortal, so you can’t die.  I promise you it won’t hurt, but it will be super-uncomfortable.  Like, enough that you’ll want out and I don’t want to listen to you yelling.  Push the button, here we go!


Ashley:  There!  That wasn’t so bad, now was it?  Well don’t give me that look!  What else am I supposed to do?  Use garden shears?


Ashley:  I’m not gonna lie.  We’re really in the litterbox on this one.


Ashley:  One of our agents reported that she may have found a piece of the machine and was going to retrieve it.  She stopping transmitting after that and her signal stopped moving in a nearby warehouse.  I’m really worried about her!  Go to the warehouse and check things out.

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Deepest Apologies To The Supporter Tier

I'm so very, very sorry there has been little content for your tier as of late.  Things got kinda messed up with development a few months ago and it doesn't help that I've been sick for the past month.

I'm going to return to making more Patron-exclusive builds soon.  I'm still working on the next set of gags, all cloth.

The game will have cleave, OTM and OTN.  I'm building them with Blender physics simulation, which is a slow process, but the results are really good so far and I'm learning quite a lot about how to make the physics engine work to my advantage.  I'm not very skilled with sculpting, so I'm using physics + some sculpting work to build them.

Many apologies and I hope the next update will make up for this.  You've been great and as a result of your contributions, TMU will eventually have proper voice acting.  If all goes well, the game may even have full voiced lines for the entire script!

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Script: Meeting Ashley

Ashley:  Good, I’m glad you’re here.  We have a lot of work to do, so I’m going to keep this short.


Ashley:  We are at war.  Somewhere out in the multiverse, someone saw fit to exterminate all catgirls.  We don’t know what their motives were, but we do know they’ve nearly succeeded.  The catgirls are fighting for their survival.


Ashley:  They need a new world, one they will change into something that suits their purposes.  Once changed, everything that existed on that world will be wiped out.


Ashley:  They’re looking for a machine called a KITTY device.  If they find one and activate it, it will destroy us all.


Ashley:  I’m not heartless.  But I am loyal.  I’m sorry their race is dying, but that doesn’t mean that we must all die to save them.  I have a world to save and I’m going to fulfill my duty, no matter the cost.


Ashley:  Our enemy is ruthless and without morals.  They will do anything they can to survive.  That includes kidnapping, theft and extortion.


Ashley:  Their agents are highly skilled.  Despite only operating here for a few months, they’ve managed to take control of our economy and even the global government.  They have front companies everywhere, with the Claymore Corporation being the largest and most dangerous.  Make no mistake, they run things from behind the scenes.  Trust no one.


Ashley:  Much of my work in the FBI’s secret DOG unit was tracking down members of the Nine Cats crime syndicate.  Ultimately, it led to me finding a piece of the KITTY device.


Ashley:  Our job is to track down key members of the syndicate and ultimately locate the remaining KITTY device pieces.  If we succeed, we can shut them down for good and ensure our survival.


Ashley:  I’ll admit our methods tend to mirror theirs.  They’re effective, that’s why we do it.  We are just as clandestine as they are.  Maybe sometimes we do things that aren’t entirely…  ethical.  But ask yourself this: how far would you go to save our world?

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Notes: Characters (so far)

Akimoto

  • Stays in shape by benchpress
  • Daughter of an oil baron
  • Loves a romantic full moon (receiving)
  • Once built a robot that ties people up to spite a rival who also built a robot that ties people up

Ashley

  • Possible leader of a bondage cult
  • Wears nipple clamps to bed
  • Likes flicking the back of peoples ears (giving)
  • Once infiltrated the mansion headquarters of the Nine Cats crime syndicate while working for the FBI’s secret D.O.G. unit
  •     Left all nine members of the syndicate bound and gagged in their dining room
  •     Stole a mysterious document from a safe
  •     All records of her existence disappeared the next morning

Naoko

  • Former servant who was known to walk down mansion hallways alone talking to ghosts
  • Previous employer disappeared under mysterious circumstances
  • Likes curses (receiving)
  • Once was tied to the hood of a car and toured the Swiss alps

Riko

  • Former member of the notorious Nine Cats catgirl crime syndicate, who were known to abandon their bound and gagged robbery victims in hard-to-reach places, sometimes kilometers from the crime scene
  • Is wanted in nine European countries
  • Likes slapping asses (giving or receiving)
  • Once kidnapped an oil baron’s daughter
  •     The Nine Cats disowned her for the unauthorized crime
  •     May have done it out of love…

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Script: Hub Stores

(Store, human side)

Tianna’s House of Kink


Tianna:  Welcome to Tianna’s hot and heavy House of Kink!  Now I know what you’re thinking.  But this is first store in the game!  All she sells is crap!

Tianna:  Well I can assure that my bondage supplies are second-to-none!  I only ever stock the very best gear money can buy!

Tianna:  In fact, the kings of Europe buy only from me!  I’ve been named dealer-of-the-year for several years in a row!  I’ve got stuff so good you could tie Ashley with it and she’ll be stuck there forever!

Tianna:  Alright, fine.  I’ve got limited stock right now.  The Nine Cats have been robbing my supply lines so stuff is tight right now.  Feel free to browse my selection and stock up!


(upon leaving the store for the first time)

Tianna:  Um, hey, I could use your help, if it’s not too much to ask.

Tianna:  I’ve got equipment in the back to make stuff myself, but I don’t know how.  If you can bring me some equipment back, with enough items, I should be able to reverse-engineer the gear found out in the field.  I think I can replicate the designs.  I’ll pay you a fee for each one returned to me.

Tianna:  Ta-ta for now!  Thanks for shopping~~!


(upon giving enough of an item to reproduce it)

Tianna:  That will do it!  I can now build more items for you.  Take a look!


(upon leaving store, except for the first time)

Tianna:  Thanks for visiting Tianna’s hot and heavy House of Kink!  Have fun out there!


(upon returning to the store)

Tianna:  Welcome back to Tianna’s hot and heavy House of Kink!  Looking to tie someone up?



(Store, catgirl side)

Twin Tails Tactical Tabernacle


AK-C555:  Hello, and welcome to the Twin Tails Tactical Tabernacle!  I’m AK-C555, the operator and stockmaster!

AK-C555:  Say anything about my tails and you’ll be hogtied in a storage box out back.

AK-C555:  Something went wrong when they made me, ok?  Now stop staring at them!

AK-C555:  Anyway, I’m the local supplier of tactical goods for this area.  If there’s anything you need for field work, I’ve got it.  For a price, of course.

AK-C555:  I’ll admit we’re a little low on stock right now.  The humans have cut off my supply lines and it’s starting to hurt my business.

AK-C555:  I have some equipment in the back that can build new gear.  I don’t like admitting it, but I don’t know how to make anything.  If you can bring me enough gear from the field, I can reverse-engineer it.  I’ll pay you a fee for every item returned, naturally.

AK-C555:  So, what can I get you?


(upon returning enough items)

AK-C555:  Ah, excellent!  I can now build more stuff!  Take a look and see what you think!


(upon leaving store)

AK-C555:  Stay safe out there!


(upon returning to the store)

AK-C555:  Welcome back to the Twin Tails!  What can I get for you?

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Script: Tutorial Level

Naoko:  Congratulations!  You are here because you are the best of the best of the best!

You successfully got past the extremely charming dragon who tries to get you to join his multilevel marketing company!

You snuck past the tempting casino I set up as a distraction!  (seriously, you should have had a peek inside, it's tight)

You defeated Ashley in a game of rock-paper-scissors!

Then you waited an hour outside my door!

Simply the best!  That's why there's only one of you!  Definitely not because there's no multiplayer!  Ha ha!  Nope!


Naoko:  I’m Naoko, the sexy maid mandatory tutorial girl!  Follow me and I’ll show you the ropes.


Naoko:  Here’s my ropes!  Go ahead a grab a bunch.


Naoko:  There’s no fighting (so mean!), so your only weapons are stealth and bondage.  I think we both know where this is going.


Naoko:  In most cases, to tie someone up you need to sneak up from behind them and press the bind key (E).  Since this is your first time, I’ll be a good subby girl and let you tie me up.  Try it!


Naoko:  Ok, that just happened.  Now, I’m a sub, which means I’ll willingly surrender when you approach.  But the other agents won’t be so easy.  Doms will chase you down and tie you up, while Snitches will run away to get reinforcements.  Well, usually.  Knowing who’s who is key to winning!


Naoko:  Just because you have someone tied up, that doesn’t mean they’re done!  With enough effort, we can work our way free.  Some of us are better at it than others.  I know Ashley can get through almost anything, while I’m pretty helpless even at low tie levels.  If you want someone helpless, you need to tie them tight enough they can’t escape!


Naoko (if the player only tied her once):  Go ahead and tie me tighter.  It will cost you more rope from your inventory, but it’s so worth it.  (totally not loving this!) 


Naoko (if the player already tied her tighter):  Tying people up tighter costs more rope from your inventory, but it’s so worth it.  (totally not loving this!) 


Noako:  Struggling while tied up costs stamina.  If you push yourself too hard, you’ll become exhausted and won’t be able to try again until your stamina recovers.  Weak struggles are easy, but aren’t very effective.  Harder struggles take more effort, but are more effective.  Your hardest struggle has a chance of removing two tie levels instead of one!


Naoko:  You can pick up and carry people who are tied up.  Since you’re my dom, you have to carry me to the next room.  That’s totally what doms are for.  You’re my Uber.


Naoko:  Go ahead and collect those bite gags.  There are different kinds of gags out there and each requires different items in your inventory.  I’m giving you these ones because I like the comfy squishiness!


Naoko:  When you’ve got someone tied, they tend to call out for help.  If someone finds them, they’ll untie their friend.  That’s what gags are for.  You can make a person quieter by gagging them more than once, up to a maximum of three.  You can’t silence them completely, but you can make it harder for others to hear them.  Go ahead and gag me.  (so loving this!)


(Naoko will talk through her gag unless the player removes it)


Naoko:  Let’s head to the next room!


Naoko:  Ooooo, here’s the best part!  Here it comes!  Here it comes!  Here it comes!


Naoko:  Hey!  What’s the big idea?!  Someone stole my vibrators!  So mean!


Naoko:  I think I know who did this!


Naoko:  Yeah, I thought so!  It’s Akimoto!  She knew I was doing a tutorial today and she took my stuff on purpose!


Naoko:  Look, I’ll wait here.  It’s gotta be in that chest over there.  Just sneak through and bring me back my stuff!


(Player will be trapped in a cage when they try to use the chest.  Ashley and a number of Akimotos show up behind her.  One of them has Naoko, who has now been set to the highest tie and gag levels.  Akimotos have an aggressive stance while Ashley has a calm stance.)


Ashley:  Well what do we have here?  Another catgirl, looking for trouble.  (laughs)  Tie her up and take her to the basement.


(screen fades to black with tying sound effects)


(fade in, player is tied up and gagged in a holding cell in the basement)


Ashley:  Again and again, over and over.  A cycle as endless as it is...  Irritating.


Ashley:  You’re a Riko, aren’t you?  What’s the matter?  Cat got your tongue? (laughs)


Ashley:  Don’t you worry your pretty little cat ears.  We’re not going to hurt you.  We couldn’t kill you even if we wanted to.  We’re just going to talk.


Ashley:  You’re a catgirl and that means you’re part of the Nine Cats crime syndicate.  I spent my career in the FBI hunting you people down.  It’s cost me more than I care to pay.


Ashley:  Now I don’t know how much they told you, if anything, but whatever they told you it wasn’t the truth.  The Nine Cats can’t be trusted.  They probably told you they lost their world and everyone in it.  They probably told you that I’m the big bad wolf.  Maybe I did work for the FBI’s DOG unit.  Maybe I didn’t.


Ashley:  Here’s a bit of truth, honey.  There is a war being fought and our world hangs in the balance.  I’ve chosen my side.  I’m not heartless.  I didn’t destroy their world.  But I have to protect my own and I will go as far as I need to.


Ashley:  (Unlocks and opens the cell door)  You’re going to have to choose a side, sooner or later.  It’s us or them.  Our world or theirs.  I hope you’ll make the right choice.


Ashley:  I could untie you, but I like you better this way.  Have fun, darling.  Those ropes look awful tight.

(Ashley walks away)


(Notes for events that can happen any time during tutorial)


(If gag is added, promptly interrupts dialogue):  Mmmmph!~

(If gagged, she will continue to run through the tutorial, albeit with muffled and sometimes incomprehensible speech)

(If gag is removed, if she was gagged during tutorial speech, promptly interrupts dialogue):  As I was trying to say....


(If the player unties Naoko):  Hey!  What’s the big idea?!  I was enjoying that!  So mean!


(If the player reties Naoko after untying her):  Now leave it like that!  You’re supposed to be my dom!


(When being tied up, if the player exceeds her requested tie level)

Hey!  Not so tight!

Ow!

Ah!

Ok, you can stop now!

Oh, ha ha!  Very funny!  Alright, you’ve had your laugh.  You’re going to untie me, right?

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New feature for Kinksters: Early access to scripts

I'm starting to take Tie Me Up in a different direction.  I originally intended it to be strictly a sandbox bondage game, but as of late I've been toying with the idea of adding a single-player campaign.  I'm not sure what will happen in the long term, but I'm definitely leaning in that direction.

Kinksters will have early access to the scripts, which lay out character dialogue in different scenes.  The levels themselves have not been designed yet, so there are few details regarding levels.  That leaves me with a lot of flexibility when I do get around to making them.

I welcome feedback and suggestions.  No promises on what will be adopted or what might change, but I've found that your feedback tends to move the game in new directions

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Tie Me Up 0.7.3.5 released!

Tie Me Up 0.7.3.5 is hot and ready!   >: D

Blindfolds will still break at least some gags, but they should be working OK now.

Bit gags have been added to the game.  They're the icon at the very bottom.

Some of this might not display well on some monitors and the icons for the new gags suck.  I'm not going to do anything about it because I'm going to redo the entire user interface later, as well as completely reworking the game's controls with the goal of simplifying everything.

I've also taken a look at the infamous carry bug and I think I may have fixed it.  Let me know if it still happens, there are a few other things I can look at.


Have fun!


Download here:

https://drive.google.com/drive/folders/1-4WMJ9lPzDd1ttR30M59vWlXbznLIGLP 

https://mega.nz/folder/zGYx0aaQ#f2YUlr1pxP6zDLjOyPC33w 





Changelog:

  • Added new bit gags
  • Faces should be fixed and working (except for blindfolds)
  • Added more gags to player inventory
  • Ashley’s underwear no longer hovers over her when carried
  • Fixed NPCs on third floor of office not patrolling
  • NPCs in Office can now navigate between roof and second floor
  • Set third floor of office to be Static (can improve performance slightly)
  • NPCs will now force the player to drop a carried character when capturing the player
  • Carry bug should be fixed
  • If it happens again, let me know.  There are some other things that might be causing it.
  • I reproduced it by dropping Naoko off near a pillar while being chased by Ashley who was trying to rescue Naoko (I had stealth mode on so she simply followed me around as they currently can’t force you to drop a carried NPC when rescuing)

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Tie Me Up 0.7.3.4 Released!

Tie Me Up 0.7.3.4 is now released!    >: D


https://drive.google.com/drive/folders/1-4WMJ9lPzDd1ttR30M59vWlXbznLIGLP

https://mega.nz/folder/zGYx0aaQ#f2YUlr1pxP6zDLjOyPC33w


Changelog:

  • New tape gag models
  • Increased maximum zoom for camera

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Tie Me Up current roadmap

As per a request, I'm writing the projects current roadmap.  I can't give exact dates for things as I'm not sure how long certain things will take.  Some of the models I'm building are things I've never done before and I'm not entirely sure how to approach them.

  • New tape gag models
  • Add cleave gag
  • Add bit gag
  • Add cloth blindfold
  • New tape blindfold model
  • New latex blindfold model
  • Change blindfold effect in game, allowing the player to see the player character better while still limiting sight

(That will conclude the last of the graphics updates.  I intend to do more later on, but I need to move on to other things soon.)

  • Overhaul user interface
    New skippable load screens at startupNew load screen
    New main menu
    New user HUD
    New controls, simplifying everything and making a less cluttered HUD
  • Fix carrying bug, update carry animation

(That will finish off everything I wanted to do before the big--)

  • Steam releaseFree of charge public demo version will be made available on Steam

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Tape Gag Lvl 2 Preview

Level 2 is done and just about ready for use in-game.

Mind you this preview is the high tri count version.  I will need to remove (some) detail to make this run well ingame.  I've been running some experiments and I think I can reduce the tri count reasonably well without losing too much detail.

I will preserve the crinkles/folds in the tape, as that's the best part.  Running physics simulations is slow (Blender is still running single-core simulations with no hyperthreading), but I really love the results it gives.

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Tape Gag Lvl 1 Preview

I've looked at some tutorials and I'm now using Blender's physics simulation to create better tape.  It's much more realistic now and much closer to how I want it to look.

Later on I'd like to add the option of adding a piece of tape to other gags (like balls), although I'm not sure what effect that will have on gameplay aside from looking awesome.

I made the gag silver so the texture shows up better.  The finished gag will likely be black by default.  In the future I'm going to add the ability to pick a custom colour.

This is how the gag currently looks in Blender.  Unity might not support all the material features that it currently uses, but it should look pretty similar when I export it.

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0.7.3.3 Hotfix 1 reupload

Well I dun gone goofed the trapped items. New version is up.  It's fixed now.

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Tie Me Up 0.7.3.3 Hotfix 1 Released!

Tie Me Up 0.7.3.3 Hotfix 1 is up and ready to go!

Sorry about the long ass wait.

I've replaced ballgag lvl 2 and 3 and removed trapped items from the game.  They never were very popular.  I'll likely use that for chests later on to create a risk-reward kinda thing for the number of items chests can give.


Download links here:

https://drive.google.com/drive/folders/1-4WMJ9lPzDd1ttR30M59vWlXbznLIGLP

https://mega.nz/folder/zGYx0aaQ#f2YUlr1pxP6zDLjOyPC33w



Changelog:

  • Removed trapped items from game
  • Gag textures should be working again
  • Added new models for ballgag lvl 2 and 3

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Tie Me Up 0.7.3.3 Released!

New version of Tie Me Up is finally out!


Sorry about the long wait, it's been very busy on my end.

I've fixed a couple bugs but more importantly, I've added the new ballgag models!  I'm not sure which gag to do next, but I'm kinda leaning toward adding cleave gags next.



Download links:

https://drive.google.com/drive/folders/1-4WMJ9lPzDd1ttR30M59vWlXbznLIGLP?usp=sharing

https://mega.nz/folder/zGYx0aaQ#f2YUlr1pxP6zDLjOyPC33w




Changelog:

-  New ballgag models

-  Fixed certain meshes not hiding when they should

-  Turned off shadow casting for a number of character meshes that didn’t need it

-  Fixed a bug that caused a part of the player’s face to render black when certain gags are used

-  Reduced trapped item chance from 10% to 5%

-  Added smoke effect to trapped items and land mines

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Level 3 Ballgag

It's been a long time since the last update here           sorry sorry

Level 3 ballgag model is done.  I just need to export the new gags to Unity, tweak some stuff, fix a couple bugs and then we're ready for a new release.

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