SakeTami
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Forearm Rope, LOD2

I've decrease steps from 16 to 5 on this version.  Much better tri count, but the ropes are now distorted.

When computers render models at a distance from the camera, they render all of the mesh that's visible to the camera.  A 200,000 tri model will be rendered the same no matter what the distance is.  But if you're far enough away, you won't be able to make out the detail on-screen even though your graphics card is in fact rendering the entire thing.

We can take advantage of that.  If we zoom out on this model and view it from a distance, then it doesn't look too shabby.  Most of the flavour, half the calories.

Forearm Rope, LOD2 Forearm Rope, LOD2 Forearm Rope, LOD2

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