patreon
•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Change Eye Expression via Driver (Click armature -> item -> properties)
Model uses Cell Shade nodes, best suitable for the Eevee engine.
8Bites
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Chris Fornataro
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NEXTEL
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PauASMR
kaorijoi
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