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nargacu83
nargacu83

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Update 0.1.5.3

Hello everyone! THEg 0.1.5.3 is finally out!

皆さんこんにちは!THEg 0.1.5.3がついにリリースされました!


Clothes are now items you have to get in the world to be able to wear them. For example, you will have to find (or buy in store later) clothes you want to wear, they need to be in your character’s inventory for that to happen.

服はワールド内で手に入れなければ着ることができないアイテムになりました。例えば、着たい服を見つける(あるいは後で店で買う)には、その服がキャラクターのインベントリに入っている必要があります。


Applying outfits will apply only the clothes you have in your inventory, the missing clothes in your inventory are shown in the tooltip of the outfit.

アウトフィットを適用すると、インベントリにある服のみが適用され、インベントリにない服はアウトフィットのツールチップに表示されます。


The new pantyhose: I wasn’t planning on adding it in this update but i still did a quick and dirty pantyhose to make some players happy while waiting for the character’s skeleton and clothes to be fixed in future updates, which is why i don’t make new clothes or restraints yet.

新しいパンスト: 今回のアップデートで追加するつもりはなかったんだけど、今後のアップデートでキャラクターの骨格や服が修正されるのを待つ間、何人かのプレイヤーを喜ばせるために、手っ取り早く汚いパンストを作ったんだ。


You can finally show your artistic way to tie hotties! All restraints should now have six color variants: White, Black, Red, Green, Blue and Pink. Same as the clothes, you need to find them in the world in order to use them.

ついにあなたの芸術的な縛り方を披露することができます!すべての拘束具に6つのカラーバリエーションが追加されました: 白、黒、赤、緑、青、ピンク。洋服と同じように、使用するにはワールド内で見つける必要があります。


They are all placed in the warehouse for you to try, in later updates they are going to be removed from the warehouse and placed somewhere else. Have fun finding them!

それらはすべて倉庫に置かれ、試せるようになっている。後のアップデートで倉庫から取り除かれ、別の場所に置かれる予定だ。楽しんで見つけてください!


NPCs vision behavior has been changed to make them a little more reactive and aware of their surroundings. Hopefully, it won’t be too noticible in this update as i’m going to do something on it later. ;)

NPCの視界の挙動を変更しました。うまくいけば、このアップデートであまり目立たなくなるはずだ。)


NPCs memories is now saved when saving the game. This means that they should remember how many times they caught your character’s sweet ass. :p

NPCの記憶がセーブ時に保存されるようになりました。つまり、彼らは何回あなたのキャラクターの甘いお尻を捕まえたかを覚えているはずです。


In addition to that, NPCs are now going to be 5x more efficient when struggling their restraints if they don’t have their arms tied up. Making them a little more challenging to keep them somewhere!

それに加えて、NPCは腕を縛られていない場合、拘束を解く効率が5倍になる。NPCをどこかに拘束するのは、少し難しくなります!


I hope you like it, see you in the next devlog!

次の開発ブログでお会いしましょう!


Get the download link and password.

ダウンロードリンクとパスワードを入手する。


If you want to ask questions, share your thoughts, follow the game progress or just talk with us, join the Official Discord Server!

質問したり、感想を言い合ったり、ゲームの進行状況を追いかけたり、あるいはただ私たちと話をしたい場合は、公式Discordサーバーに参加してください!


Additions

追加


- Added "stair-stepping" to characters to allow them to step over small obstacles

- Added White, Black, Red, Green, Blue, Pink color variants for all restraints

- Added Shoelace Journal, Inventory, Load, Save, Video, Audio, Controls icons

- Added clothes items with a dedicated clothes panel in the inventory and inspection screen

- Added first version of the pantyhose

- Added "Missing in inventory" information in outfits tooltip

- Added characters memory in game saves (how many times they caught a character)

- Added AI characters restraining will equip the restraint before applying it

- Added AI will untie the remaining restraints 5x faster if arms are untied

- Added "More actions" to items and outfits buttons

- Added animated loading label to better show when the game is really stuck or not

- Added missing equipped items models when held in hand

- Added restraints variants to warehouse


Improvements

改善点


- Made inventory items and outfits buttons smaller

- Increased inventory capacity a little bit

- Improved NPCs vision cone and reactivity

- Improved NPCs should now get the correct closest interactables

- Improved how NPCs get the closest captive area

- Improved glass shader

- Replaced "Wear" with "Put on" translations


Fixes

修正


- Fixed patrolling guard stuck in loop of tying captive after locking them in a locker close to the end of patrol path

- Fixed guards sometimes not placing characters in the position they want

- Fixed held characters disappearing when the player changed root area

- Fixed collar ropes not applied by NPCs with ropes preferences

- Fixed NPCs sliding on the floor when grabbed, untied, struggling, following leash and other states (let me know if it happens again)

- Fixed upper body animation being too stiff when crawling tied up

- Partially fixed feet pose when wearing heels

- Fixed character inventory when adding, removing items and putting on or removing clothes

- Fixed leashes still tied after an NPC untied them

- Fixed loading a save with a bag inventory beforehand doesn't clear it's inventory

- Fixed locked restraints not showing padlocks after loading a save

- Fixed notification sometimes not appearing

- Fixed picked up world items not showing up after loading a save

- Fixed restraints in the restraints panel showing the item amount

- Fixed restraints selection screen allowing to lock/unlock restraints when the player is not supposed to

- Fixed restraints selection screen scroll container not following focus

- Fixed tooltips issues and crashes

- Fixed untie menu inverted selection

- Fixed untie screen disabled buttons

- Fixed typos in translations

- Fixed padlocks normals

- Attempt to fix untying related restraint with leash

Update 0.1.5.3

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