Hello everyone, here’s what I’ve been working on over the past two weeks:
Almost half of the writing has been implemented into the game.
Audio channel synchronization and organization:
The audio files are now perfectly synced with both current and upcoming animations.
I’ve created 5 separate channels for sexual sounds (which I’ll choose to include or not, depending on the nature of the animation) and one for NPC moans.
Character communication windows:
I wasn’t happy with the old text boxes—they felt too small and outdated.
I think the new ones are a big improvement.
This way I no longer have to do clothed-nude variations, because only the face is visible.
AI-generated background experiments:
I’m pretty happy with the results so far.
I’m considering using a 3D cartoon style to represent the game world when the player character is inside the game, to better convey the idea of an alternate reality.
I’ll keep you posted.
Preloading and smoother animations:
There are so many animations (including the pregnant variations) that the project wasn’t always able to load them correctly.
So, I added a simple preload system—just had to ask the AI!
Further optimization of animation code and streamlining:
I won’t bore you with the technical stuff, but around 500 lines of code have been eliminated.
Planned release set for next month:
I’ll share the exact date as soon as I can, but hey—we’ve got the month already!
Hugs from your Alek.
Alek ErectSociety
2025-06-09 10:11:49 +0000 UTCeugenio vila
2025-06-09 01:59:21 +0000 UTCali ased
2025-05-29 22:15:38 +0000 UTC