Work in progress 07/03/2023
Added 2023-07-03 07:17:18 +0000 UTCHello everyone and a warm welcome to new members.
How are you? How are you handling this wait?
In recent weeks many have left and just as many have entered, and I'm happy for both believe me, because as long as the incoming and outgoing movements are almost equal, it means that I still retain a shred of credibility.
Unfortunately, I have to face the fear of being considered a liar on a daily basis, and the only way I have to exorcise this fear is to tell you about it.
The problem is that if you're a designer (for example) just posting drawings lets people know you're working hard.
Programmers on the other hand, even if they showed the code, how many would understand the logic and commitment behind it?
At the very least, I sincerely hope you sense my obsession with this cause.
In any case, it is very close to the conclusion of this scheme, and I have always been very careful to declare it.
The tests, the tweaks, the clarification of the gray areas, the additions, are making this scheme a real gem (In my opinion).
For the more curious, I have prepared a text file with a list of all the rules of sexual escalation.
It will give you an overall idea of what awaits you:
https://docs.google.com/document/d/1I3YnvSQQN4D1tdO8_eJysPaLQyOH3NokTyrzF6zmC6s/edit?usp=sharing
For the rest, here are some of the most important things I have dedicated myself to in these last 2 weeks:
- Changes conflict of interest:
First, it was necessary to choose the type of value to be used to contribute to a conflict of interest.
However, this method was too mechanical for the player, who would have to remember to choose the value before the conflict.
So I decided that the victory or defeat of the conflict will be determined by the sum of all the physical values + the charisma of the characters in comparison.
The difference between the 2 results will determine a higher or lower percentage of victory or defeat.
In addition, I have included an easy mode that will allow the player to choose for himself whether to win or lose the conflict.
-Balancing:
I start by saying that it seems strange to me to talk about balancing considering that until now I have only done visual novels.
In any case, it was a very complex challenge but I will try to make it simple for you.
The goal was to manipulate the values of the characters in different ways based on whether or not there was an outburst or corruption of the characters themselves.
For example:
Character A (No outburst ) on Character B (No outburst ):
Libido_submission Character B +10
Brain Character B - 10
Character A (Outburst) on Character B (No Outburst):
Libido_submission Character B + 20
Brain Character B - 20
I know it's just math, but believe me, it will be fun to play, also because each of these states includes a different sex talk.
Comments
Thank's my friend. Glad to see your understanding, I really hope you will like it.
Alek ErectSociety
2023-07-17 06:12:57 +0000 UTCOf course, I can't wait to let you test it. I need to finish it 100% first.
Alek ErectSociety
2023-07-17 06:10:05 +0000 UTCI'm glad you're keeping up with it, just by looking at how you're basically doing a complete overhaul of the whole game I know how huge is what's coming. I know how frustrating it can get, so I'm glad you aren't being pushed back
Kaiserin
2023-07-13 09:51:56 +0000 UTCcan we at least get a test to see if it's still fun, or can you upload a part for supporters to have message you to get it, so you can keep track of the people that do want something from you now.
DMon
2023-07-09 05:06:47 +0000 UTC