Progress Update
Added 2025-08-30 17:53:35 +0000 UTCHello again, everybody!
I've been scratching my head trying to think of suitable solutions for shapekey mapping -- This one problem pretty much guarantees that no custom Giantess model would get actions such as 'Eat Me' to look right unless the modeler performs extensive edits to their models. Not every model needs to support every feature, but I'd prefer for custom models to at least support the main flagship feature of the project.
Beyond custom characters, I've been meddling around with the player's physics again, tweaking them to make it more suitable for smoother gameplay. I've also been toying around with some fun ideas, such as allowing the player to slide around if they lose their footing! Being able to stand up straight all the time while in the stomach isn't very realistic :P
Slowly but surely, we're on our way to custom models -- I'm not sure if I can guarantee custom Giantess support for the next update, but I think I'll have custom micro-ai models ready at the very least!
As always, thank you all for your continued support! See you all next week!
Comments
I'll put it on the todo list and see if I can get to it!
lol
2025-08-30 21:14:45 +0000 UTCDo you think that the dialogue and the "feed me" errand will be fixed by the next release?
pepperjack
2025-08-30 18:09:51 +0000 UTCYou've done great work on this so far. Hopefully things work out in your favor. However in the meantime, well done. :3 <3
Luke
2025-08-30 17:55:36 +0000 UTC