Progress Update
Added 2025-08-01 18:44:39 +0000 UTCHello everybody!
This past week has seen me implementing a few optimizations, as well as implementing QoL scripting-related stuff and edge-case testing. Not very fun stuff, but it has to be done!
I've also added a few flavor animations to the player related to getting into liquid & trying to shake liquid off. And also a stomach-only scared animation! I don't want the AI to look completely apathetic while they're, y'know, getting digested.
Lastly, I think I'm going to have to get rid of the lightmap stuff for now -- It adds a bunch of detail at a distance, but up close? It all falls apart. And this game is kind of about getting up close and personal with stuff, since the player is so small. I'll probably bring it back in a later update -- I don't want all that stuff to go to waste!
A huge thanks to all of you for your continued support! And until next time >:D