SakeTami
GiantessSandboxDev
GiantessSandboxDev

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The Beginning

I made a little open-world style vore-focused game in Unity that has a bunch of neat (and experimental) features listed below.


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Inspiration:

https://www.patreon.com/m87124games's "Shrink With a Succubus" game. Go check it out, as it's a lot more polished than this project!


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Major Features:


  * Dynamic Stomach System

  The stomach in this tech demo is unique from every other vore game (that I could personally find). The stomach actually responds to things that enter it (be it food or YOU), and produces acid to break its meal down.

Drops of acid rain down from the ceiling of the stomach (based on the stomach's current level of activity) to grow the pool of acid, and digested food also contributes to said acid pool.


Occasionally, saliva also drips down from the ceiling and attaches to whatever it hits first, just to make it a bit more immersive.

She also burps just after swallowing something and also whilst digesting her meal.


Certain values can be tweaked to change how the stomach interacts with its contents as well!

Screenshot:

https://i.imgur.com/w5shioS.png

How fast the stomach digests food vs. players is totally up to the player.


Digested food can add effects to Giantesses, too. A few examples of the effects that can be applied are:

- 'Acid Healing', which turns stomach acid into a nice soothing hot-tub. The acid actually heals you with this effect applied.

- 'Ignore Relationships', where the Giantess will simply eat anything she sees, regardless of whether she has a relationship with them or not.

- 'Digest Anything', in which the stomach can digest ANYTHING that happens to fall inside it, regardless of whether it should or shouldn't. This basically just ensures that all objects, be it player or actual food, are digested equally.

- And a few more boring ones like 'Faster Digestion', 'Slower Digestion' and 'Mood-effecting Pills'.


*** Most food just shrinks to simulate digestion at the moment, but there are a few objects in the demo that actually properly disintegrate during digestion.


  * Memory & Decision Making System

  The AI is actually pretty advanced in this tech demo. All NPCs store memories of objects they've seen in order to determine how to interact with them. Here's an incomplete list of what is affected by AI memory:


  *  Which voice lines to use when talking to something

  *  Whether or not she'll eat, stomp, talk to, pick up, or tease something

  *  Whether she'll let something out of her stomach if the player presses the panic button


Here's a more technical list of what all can be influenced by a Giantess' thoughts and experiences with an object:

https://i.imgur.com/D0f0Z4d.png

  * Panic Button

  When inside the stomach, you can ask the Giantess to be let out, and she will actually swallow a rope for you to cling onto so she can bring you back up.

...Only if you have a good enough relationship with her, though.


This is listed as a 'major feature' because I have seen NO other vore game do this. It's a very niche scenario, it seems. Look in the 'Screenshots / Videos' section to find a video of this.

  * Scenarios

  This demo comes with a few lovely vore / Giantess scenarios, and a dynamic system that allows for more to be added in later with little hassle. Here's a list of what all is implemented right now:


  * Dinner Time - A Giantess is sitting at the table eating, and you have to avoid getting picked as her next snack.

Screenshot: https://i.imgur.com/KzPvmRY.png

  * Feeding Mode - Instead of her doing all the work of fetching and eating food, she makes YOU do it for her. You have to run right up to the back of her mouth and throw food in, and hope you don't get swallowed as well.

Screenshot: https://i.imgur.com/GyGaWdj.png

  * Body Exploration - Climb around on her body and even climb right into her mouth! Her stomach also makes noise based off the current digestion level, too.

Screenshot: https://i.imgur.com/PDpPv8t.png

  * Chase - When you want attention from her, you'll want to either:

a) Jump whilst looking at her to get her attention

b) Look irresistibly appetizing

  * Held - When a Giantess is holding you, YOU can make the decision on what she does with you! Unless you're not friends, of course. Then she'll just get on with the whole 'eating you' thing.

  * Conversation System

  Previously, the conversation system only served to allow Giantesses to react to things you want / do. Full fledged conversations could be had in this system, but I knew I could make it better than a simple dialog box. Now it comes with portraits of whoever is speaking, and grants the ability to even change the current expression of whoever is speaking as well -- To fit the mood of the line. Makes it just that bit more immersive (if you can even say that for a vore game, ha).

  * Free-cam Mode

  View yourself (in whatever daring situation you're in) from a separate view point! A very handy tool that every game should have.


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Smaller features:


  * Picking up objects

  * Clinging onto objects

  * Noclip mode

  * Quick-teleport mode


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If you've got any thoughts or recommendations, I'd appreciate the feedback.


Just keep in mind that I will never be adding:

- Scat

- Male Preds

- Futa

- Anal Vore

- Furry

- Cock Vore

- Farting


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