Hello Everyone and welcome back to another DevBlog!
This animation was by far my biggest project, and I've learned a lot about compositing (which I didn't even know it was a thing, usually I had very simple scenes before).
1. First I sketched the the idea, "Taurus Bulba getting milked". He is a bull, so a Milking Factory would be a nice idea, but I also wanted to have it on a farm, so for the background I planned a barn.

2. I animated the sketch, just to see how the movement would look like. I later removed the milking pump, because I wanted the c*mshot to be fully visible and replaced it with a line of milk jars on a conveyor belt.

3. I colored the character and drew each body part on a separate layer and added some rigging controls so I can move them around freely. For the Penis I used a freeform rig, which has advantages (more detailed control on the shape) and disadvantages (too many control points and takes a lot of time, plus the result is often very limited)

4. I drew a bunch of facial expressions, but I didn't plan ahead (that's my biggest weakness) and they didn't really connect or I simply didn't know where to use them.

Then I timed the whole scene, got to the conclusion that I will need 400 frames and started adding more faces to build animations on them.


5. The butthole animation was probably the biggest challenge.
First I used a single butthole shape and tried to morph it, which looked OK, but not that good.
So I drew the whole animation frame by frame and ended up with this.

The Dildo has a cutter effect on it, and there is actually an invisible object in the shape and size of the lower body that acts as the cutter-sample, so everywhere the dildo touches that object, the dildo turns invisible in that area. the shape is also tied to the actual butthole image, but I also added another butthole layer to cover up errors nicely.
At this point I was also playing around a bit with lights just for fun, but didn't know what kind of lighting effect to use. The soft is more suited for Disney movies, but for cartoon series a sharper one is more suited (which was seen in the final product).

6. After I timed the whole scene with the dildo movements I had to add the background so I can build up the scene further.
First I sketched it out and and colored it in Clip Studio (Drawing BG in Toon Boom is not that easy)


7. This will be a bigger GIF, so let it load first:

After I imported the BG, I added some additional stuff in Toon Boom: The machine, the pump, the hooks, some light effects on the windows, clothes, etc. and it mixed really well. I also added some camera movements to make the scene more interesting, but I got motion sick after watching the whole scene, so I took that motion away ^^
OH, I also added an electric cock-ring and drew the electricity simply frame by frame. It looks a bit like magic, but I liked it :D
At this point it was time to start drawing the fluids. The biggest one was the c*m-stream that I sketched out first, along with the jars to see how the scene would look like.
8. After all Fluids were done (2 layers of c*m, 2 saliva variations, 3 lube layers all frame by frame animated), I added some steam to the machine too and the jars were moving nicely (I even added a small rotation, to show the cow-label), I was pretty happy with the result, so I only did some error checking and that was it.

I tried out some light effects too, but I wanted to keep it simple... Maybe next time I will add more ambient lights. :)
If you have any questions, let me know. ♥