SakeTami
Seff
Seff

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June 26th, 2022

This is prooooobably done but I'm not 100% sure if it is or isn't, cause I'm not sure if there is some additional effect or tweak I want to throw at it.  Maybe I'll mess around with some noise layers or fake paper grain or something?

So, let's break this down.  Last time you saw this was on the 21st.  Night of the 17th (early am 18th) I finished the last redos on the full page of sketches.  I got the Sketchup scene for the bedroom from Domo on the 18th and spent a bit of time playing around with that, along with time splitting the full sheet up into 8 different PSDs with proper framing for each shot.  Since I was house/dog-sitting, I think I managed about 3 hours of work per night on the 19th and 20th, producing the update you saw on the 21st.  The 21st itself is a Wednesday, my day off, and also the day I picked my mom up from the airport.  22nd I took off from drawing as well, mostly to make up some sleep and readjust my sleep schedule.  Evenings of the 23rd, 24th, and 25th I spent about 6-7 hours per night on drawing, maybe split 50% sketching, 15% flat coloring, 35% shading.  Note there is no inking in there, I skipped inking and just tidied up my sketch layers as best I could.  Still a bit of leftover noise and partially erased lines floating around in there.

Overall not too bad.  I will definitely do a second one of these before the end of the month - hardly as many as I wanted to do, but not much I can do when life throws a curveball my way.

June 26th, 2022

Comments

You do see the top of the headboard - I used a lost line to help show it, but with sepia-toned linework it may have gotten lost in the red-brown woodgrain. If you look at the previous WIP you can perhaps see it clearer. I'm also not manually doing perspective lines and vanishing points, but sketching over a 3d model. The coloring is no different from what I usually do, except perhaps being slightly lazier when it comes to doing any fur patterning. The shading isn't intended as an improvement over what I normally do, but an alternate. Soft shadows and painting takes time, cel shading like this is meant to be a time-saver so that I can have a faster turnaround on sequential pieces. This is also fewer levels of shading than I normally have in hair (midtone, shadow, light, vs midtone, soft shadows, dark shadows and texture, highlight, speculars).

Seff

coloring and shading feels improved.... you used sharp shadows this time instead of blurry shadows everywhere it's just so much bettery!!! Hair also has mutiple layers of shading that's new, outline and color is sharper I love it. I'd suggest using vanishing points that converge a bit closer, to give it some more perspective but well you got it from domo... From that angle you should see the top of the bed plank, it's just flat on the wall in that version. Jenscas muzzle could be a bit cuter but well it's just your style at that point. Anatomy 10/10 as always.


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