This is the new concept for the OEA Steam trailer, or rather the first third of it. The idea this time is to emphasize the different worlds and meta-story concepts.
A number of things are placeholder, such as music from Bensound.com. The transition to the end isn't smooth and isn't supposed to occur then anyway. Please focus on concept more than details.
In theory, the trailer will consist of a story intro, then a middle section showing unique sprites and displaying the game's features, then a final section with other pictures, teasers, and a few SFW CG examples. That is the concept, anyway.
Please provide feedback.
EDIT: One additional thing: let me know how you feel about how long some of the text is on screen. I have no idea how long it takes people to read things. We want this to move quickly, but there needs to be time for people to follow the text. As one example, I think that Ingrid's moment on screen is enough time to read her text, but not really to dwell on it before the transition.
androidK
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