First, we have another piece of map fanart, this time from Lamsey! While this is not a strictly canon map of Ari-Yhilina, the two of us did work together for a while about how the city sho...
2025-12-07 18:00:08 +0000 UTC
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Three things this week! Some lovely fanart, a big TLS question, and a general update on progress.
First, please enjoy the fanart above, though it's the reverse of usual. ^-^ I commissioned th...
2025-11-30 18:00:10 +0000 UTC
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On November 21, 2014, I posted the first version of TLS to the public internet, so I've always treated this time as an anniversary of sorts. Eleven years later, the primary development of the proje...
2025-11-23 18:00:07 +0000 UTC
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After many years, it is time to talk about data again! Way back in 2017, I did a demographic survey of TLS players, and...
2025-11-16 18:00:09 +0000 UTC
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I haven't been talking about it a lot, because there's been so much news about other things, but I've continued to work on Slave Rehabilitator with Kali. You can see the new title screen up top, bu...
2025-11-09 18:00:10 +0000 UTC
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Early weekly update because this one is just jam-packed. >_< Lots of news, but some fun stuff too!
The biggest business news for me is that this coming Tuesday (November 4), Audible wil...
2025-11-01 17:01:32 +0000 UTC
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Whew, I am tired. I completely exhausted myself doing promo posts on Friday and I have been trying to pull back from internet stuff. It is too early to do a postmortem on the TLS launch, but it's n...
2025-10-26 17:00:16 +0000 UTC
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It's finally time! After so long in developing, I'm declaring TLS version 1.0.0 and officially launching the game on Steam. As always, you can get direct download links via the blog or play on Stea...
2025-10-24 16:39:56 +0000 UTC
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Okay, it's finally time... this date doesn't have to be locked in on the technical end, but I'm decided. Let's have Yarra announce it...
Man, busy days. The most dramatic thing is that I just put out another book, which you can find here:
https://www.amaz...
2025-10-12 17:00:12 +0000 UTC
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It's time for the big survey I promised, everyone!
Way back in 2017, I did a big demographics survey of TLS players. It was fun and I've always wanted to do so again, but since the first one...
2025-10-07 22:14:26 +0000 UTC
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These are busy times, friends, and this will be a busy post. Please don't be distracted by the fanart, as there are some things like release dates and the demographic survey that you might want to ...
2025-10-05 17:00:14 +0000 UTC
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The newest update is now free for everyone! Get it at the usual places:
https:...
2025-10-03 21:33:56 +0000 UTC
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Well, the new TLS update is out, and while there are a few wrinkles that need to be fixed, nothing disastrous has happened. This takes us yet closer to the final release, but looking forward my sch...
2025-09-28 17:00:12 +0000 UTC
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Surprise .1 update at an unexpected time! Hopefully convenient for people in new time zones, maybe. See this new link for some cleanup as well as universalization of the ledger formatting:
2025-09-26 21:47:16 +0000 UTC
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There's a bit of a lull in my work, and I'm not happy about it. I knew there would be a lull, and I've put in serious effort over many months to try to prepare to keep myself happily busy ...
2025-09-21 17:00:10 +0000 UTC
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I've had this post in mind for a long time, but it's finally time to talk about the future of TLS after the end of the game. Because while everyone already got their ending, and the big official la...
2025-09-14 17:00:08 +0000 UTC
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For quite a while, these posts have just been marching down the scenes of Chapter 4, but this one is an exception. None of these three were on our chronological list, actually.
First, we have...
2025-09-10 17:00:11 +0000 UTC
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Alright, it's finally the week for my big post about long term career and investing time. Let's start with a foundational statement: when you're a self-employed creative, you don't clock in or cloc...
2025-09-07 17:00:09 +0000 UTC
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Okay, I'm going to abbreviate the part about what I've been getting done in order to focus on stuff I'll be working on next. Brief reports:
Okay, two items of business this week!
First, I was unaware until recently, but someone put up an entry for TLS on the GOG Dreamlist, so if you use GOG please consider upvoting:
2025-08-24 16:52:23 +0000 UTC
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Another set of scenes for everyone to peruse! We have Yarra and Carina collaborating on healing, Sarai having her first time (one of the longer scenes), and the orgy at the end of Gawnfall. Lots of...
2025-08-20 17:00:12 +0000 UTC
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Okay, let's talk about TLS 1.0.0: the work I've been doing and will need to complete before I officially call the game done and do the big launch on Steam. I've seen some misunderstandings spreadin...
2025-08-17 17:00:09 +0000 UTC
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Last week I talked about the balance between making progress and spending time on update posts, so this week I thought I'd give a sort of visual scattershot of things I've been working on recently....
2025-08-10 17:00:12 +0000 UTC
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The crisis in adult games isn't over, but it was much less active last week, eating up less of my time. Thus I am happy to report that I was able to spend far greater amounts of time on creative wo...
2025-08-03 17:00:08 +0000 UTC
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For me, the big thing this week was the postgame going public, and thankfully that seems to have gone well. Unfortunately, the big thing for the NSFW game space as a whole was payment processors ca...
2025-07-27 17:00:09 +0000 UTC
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The postgame update is now officially public! More info at the blog:
https://t...
2025-07-25 21:49:16 +0000 UTC
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Alright, two housekeeping issues, then trailer talk. First, the postgame is going to go public on Friday, then we'll begin talking about all the changes between this and version 1.0.0. Second, ther...
2025-07-20 17:00:08 +0000 UTC
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This one is basically exclusively for supporters who might want to play first, because I think we're done. Barring future ideas or bugs, this is the postgame. Been a long road, but here we are.
...
2025-07-18 21:13:20 +0000 UTC
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I seem to be on top of things, which puts me in a weird scheduling situation going forward. The most recent TLS build...
2025-07-13 17:00:07 +0000 UTC
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