First, the new Steam pages are up! Don't Save the Princess and Once Ever After are projects still in the pipeline, but my data shows that it's better to put pages up sooner rather than later. So while you'll get better information here on Patreon, please do check out the links if you want to follow the projects:
https://store.steampowered.com/app/951840/Dont_Save_the_Princess/
https://store.steampowered.com/app/951860/Once_Ever_After/
Those will sit there and collect wishlists. The TLS page is still scheduled for the future, perhaps after another update. On that note, the heart of this post is about TLS 0.39.0.
I'm glad to say I've been making some really satisfying progress on it lately! To reflect that, I wanted to make a more substantial post hinting at what you can expect. Long time friend of the game "Bug Reporting" is to be thanked for helping me with all the new character edits in this post!
This is one of those sections that expanded compared to my first outline. Originally, I thought that this section would need some placeholder High Priestesses and more events taking place off screen. But since you guys have a wonderful appetite for politics and worldbuilding, I'm not going to be skipping over anything I think is worth including. Thus, you're going to get to see all seven High Priestesses:

The summit is more than just the seven, however. In addition to appearances from various characters you've met before, you'll also see a number of figures address the synod with new issues or participate in other ways:

Ultimately, you'll come out the other end of the council in the same place as my original plan: having made several decisions that will have an impact all the way through endgame. TLS is all about building up from the ground level, and after so many hours of gameplay, I think it's time to shape the world in a key way.
Just like the war against the Incubus Emperor was intended to be the broadest TLS ever goes, this council will likely be the most extended political section.* So I want to do it right! This might involve splitting things into two updates, like the previous council. Some of the votes have ended up dense enough that I think I want to check with players about how it feels before I build too much on top of that. More info later.
*I have plans for final events to be more intense, however, which I hope will be suitably climactic.
Finally, somebody made me a bat with my avatar on it, for reasons. Since it made me smile, I decided to go full cheese and made this:

Have a spooktacular Halloween, everybody! XP
Sierra Lee
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