Took some time to work on this games UI. The unreal experts for UI stuff said that using "canvas panels" which I love was not the most optimal way to build the UI and to us overlays instead. So for this game I've been using that method. Holes of glory already uses a great deal of "canvas panels" so I didn't want to change that, but for this one I figured I'd give it shot. I plan for this one to have full controller support too, tbd on holes of glory though.