First part of a series of making a shot from bits and pieces. As I say in the video, I don't go totally in depth about everything I've doing, but for a lot of it, I have in the past.
Here are a few particularly relevant links:
The first part of the first "Making a shot" series a couple years ago (greenscreen centric)
Volumetrics/Haze
Capturing Photoscans
Tips for Optimizing Photoscans
Animating a Chase Camera
Camera Shake addon Nathan and I made
Scanned Ground Assets (I didn't use any of these, but I probably will)
Thoughts on finishing a big intimidating shot
And here's the node setup for the Sagebrush:

Ian Hubert
2022-07-11 20:58:06 +0000 UTCChris Alldridge
2022-02-16 23:35:25 +0000 UTCNikita
2022-02-16 23:02:01 +0000 UTCLukas Sprehn
2022-02-15 10:55:39 +0000 UTCDavid McSween
2022-02-15 10:44:08 +0000 UTCLonnon Foster
2022-02-13 20:17:08 +0000 UTCDavid McSween
2022-02-12 10:20:38 +0000 UTCSimon Salord
2022-02-12 09:00:39 +0000 UTCWandering Wolf
2022-02-12 05:51:12 +0000 UTCDaniel.skomo
2022-02-12 04:15:59 +0000 UTCShawn Hawkinson
2022-02-12 03:46:36 +0000 UTCTommy Shades
2022-02-12 03:10:11 +0000 UTCSamuel Cooper
2022-02-12 03:03:33 +0000 UTCRuss
2022-02-12 01:55:02 +0000 UTCit's that guy!
2022-02-12 01:38:27 +0000 UTCIan Hubert
2022-02-12 01:18:18 +0000 UTCKash
2022-02-12 00:55:38 +0000 UTCDavid
2022-02-12 00:26:48 +0000 UTCOzzie
2022-02-11 23:59:38 +0000 UTCIan Hubert
2022-02-11 23:56:38 +0000 UTCDekker
2022-02-11 23:52:58 +0000 UTC