Alright, so normally we'd kick things off by introducing the cover, but I mean, come on, does anyone not know who she is? So, I'm just gonna skip that part and drop the cover right here.
And while I’m at it, I’ll just throw in this week’s WIP so I can walk you through what we got done in week one. Basically, I wrapped up the entire static scene for [World Gym 2]. This video’s got four characters, and to keep the time cost manageable, I’m planning for this to be like [Dutch Angle]—a non-repeating 40-second video playback. But since we’ve got four characters, that’s gonna make it a 160-second video (if my math checks out). Each character will have different camera angles to keep things from getting stale. Oh, and the last second of the video will match the first second for that looping effect, you know, to keep everyone feeling healthy and motivated.
As for [Invade R], no progress compared to last week. After wrapping up the static scene for [World Gym 2] this week, I teamed up with my boys to dig into some AI stuff. One of the updates you’ve already seen on the cover image, and the other one’s right here.
I’ve set up a separate account to keep my AI works apart from my main account. Since this tech isn’t super mainstream yet, and Pixiv’s policy leans toward categorizing AI works separately while letting users filter them out in searches, I figured it’s best to upload them separately. If you’re curious about these works, I’ll drop the link here. I’ll be updating it with more stuff over time.
Uh, where were we? Oh, right, I just wrapped up what we did in the first week of June. So, what’s on deck for week two?
Alright, here’s the plan for the second week of June. First up, on 6/12, I’m diving into Nekopara—yep, it’s a big deal. After two delays, it’s finally hitting DLsite, so I’m pumped. Then, I heard that on 6/16, 7 Days to Die is dropping its 2.0 test version update on Steam. Barring any surprises, I’ll probably be pretty hooked on that. But, you know, work’s still gotta get done. My goal is to wrap up World Gym 2 by next Sunday at the latest, so I can jump into the 2.0 update on 6/16 without any loose ends. After that, we’ll take a look at July’s commissions, see what’s still pending, and maybe squeeze in some progress on Invade R. Right now, finishing World Gym 2 this week looks totally doable. The only hiccup is I haven’t quite figured out how to handle Pekora. Worst case, she’s just a background character without any animation, which would mean a 40-second video with three characters stitched together. Still, that should be pretty fun.
That’s all I’ve got for now. If you have any questions, feel free to drop them in the comments below or hit me up on my server. Thanks for checking out the WIP—see you next week
https://discord.gg/AVm3TGhdYC
KosoruCG
2025-06-15 08:45:37 +0000 UTCffw2333
2025-06-14 09:02:42 +0000 UTC