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KosoruCG
KosoruCG

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KosoruCG 2.0 patch note

You guys know I always bring good news in the end, right? Let’s start with the most important stuff first, and then I’ll explain why. Here’s the update plan for December:


1. Update KK:

- Upgrade KK to the latest version.

- Integrate all installed plugins.

- Release a KosoruCG-specific version of KK.

- Update the README file.


2. Video Editing Transition:

- Replace Premiere Pro with DaVinci Resolve.

- Create a preview video for {Discord Server 02} using DaVinci Resolve.


3. Audio Enhancement:

- Utilize the new sound effect pack for a comprehensive audio upgrade.


4. Content Creation:

- Share insights and conclusions about the channel’s future direction in the weekly report.

- Publish WIP progress updates.


5. Reshade Update:

- Update Reshade to the latest version for improved visual effects.


This is just a plan for December, mainly to make adjustments for the upcoming 2.0. After that, I’ll tell you what’s going to change with 2.0. But before I get into the changes, I should explain why these adjustments are being made.


Okay, here’s the deal. Do you know what the most common thing that happened this past year was? A series would get a "Part 1" and then... nothing else. For example, {Stream Sniping 5} had a story for its first part—even though it’s called “5,” it was actually the first episode of a new project. But you’ll never see a “6” because I couldn’t make it happen. Then there’s the {With You} series, which only has two episodes. {Jewelry} was great, but it only got two episodes too. Or {World Gym}, which had so much potential, but only got one episode.


Over the past year, I’ve had so many unfinished stories. I used to think there were all kinds of reasons for this, but now I’ve figured out the cause—and the solution. Let me tell you how I’m going to fix this problem.


The root of all these issues comes from my "series" format. Okay, let me explain how this format started. At first, my videos were just standalone shorts. Then, I realized I should make a "Part 1" to set the scene, followed by "Part 2" for the H-animation. For example, {In Restaurant with Momo 1}. Later, with the {Take Out} series, I found that having three episodes worked better for fully exploring a scene and doing everything you wanted.


Then came the {Invade} series, where I created my first four-episode series. I realized that after running through a good flow of storytelling, you might want some short clips with different poses or moments—something apart from the storyline. That’s how the "four-episode series" format became a thing, starting on 2022/11/30. After that, I stuck to this format for all my videos: Episodes 1 and 4 were free to the public, while 2 and 3 required a subscription. Every series followed the four-episode model.


This worked fine for a while, but at some point, things started to go wrong.

{Doll} series


If you check my Pixiv profile, you’ll notice something: after the {Doll} series, the production speed slowed down significantly, and shorter clips started appearing. Let me explain why. This was actually a side effect of a technical improvement. The folder plugin was first introduced in {Rat 1} and perfected in {Doll 01}. It greatly improved production efficiency, allowing more content to be created in the same amount of time and resulting in longer videos. That’s why the videos in the {Doll} series are relatively lengthy.


However, this improvement led to a major problem: it became much harder to break a video into "four parts." Sometimes a single video would end up covering the content of two episodes, leaving no material for the later parts—or causing other disasters. This issue was especially obvious in the {Occupational Injuries} series, where three episodes essentially covered five episodes' worth of content. There was no material left for a fourth episode.


This is the challenge with splitting videos into multiple episodes: it’s hard to manage pacing. For example, you release Part 1, and then Part 2 has to follow up on what was already done, leading to unexpected problems. These issues have been around since the {Doll} series launched last year. One of the reasons for the "four-part series" format was to avoid long waits between releases, so people could see new videos weekly. But as the videos became more detailed and time-consuming to produce, this format ended up being a major obstacle to smooth production.


So, here’s the solution: from now on, there will be no more "four-part series." Every series will be condensed into a single episode. For instance, if I make a {Jewelry} series, it won’t have Parts 1, 2, 3, and 4—it’ll just be {Jewelry}, but as a 2:30 video. Let me explain this in detail.


How can we create a video that has a storyline and also includes necro content? Actually, I’ve already done this in {Stream Sniping 5}. You can see this in the first minute, where Pekomama is pinned to the ground. This video was originally a test for efficient storytelling. It shows that you can fully convey the rape content within one minute and then use the remaining 1:30 to focus on the ryona scenes.


With this approach, you can include R18 rape content, R18G material, and necro elements all in one 2:30 video. clape please. /clap


Now imagine watching the {Jewelry} series. It’s not just a collection of images or a first episode followed by a long wait for a second one because I got sidetracked with other projects. Instead, you’d see yourself walking into the {Jewelry} shop, buying something, and using it—all in one 2:30 video. That’s it. No {Jewelry 2}. The entire story is complete in 2:30, and you don’t have to wait for who knows how long for a sequel.


Okay, at this point, you might have a lot of questions. Let me explain the benefits of doing it this way.


The first benefit is video consistency. Since it’s a single-episode format, there’s no issue with fragmented information. Even as the creator, I sometimes lose track of ideas or details between separate episodes, or I discover that what seemed feasible during planning actually isn’t. Creating standalone videos with a complete story significantly boosts my efficiency because I no longer have to worry about where to end one episode or plan what to include in Parts 2, 3, and so on. You’ll also get to see the full story at once without waiting for sequels. I believe this will greatly improve your viewing experience.


The second benefit is video compression. The most compressed video I’ve made so far is {Stream Sniping 3}, where you get a complete necro sequence in just 1:30 minutes, with plenty of varied actions and angles to keep the pace engaging. My 2.0 videos will follow this structure: the storytelling style of {Stream Sniping 5} for the first minute, and the density of {Stream Sniping 3} for the remaining 1:30. I think 2:30 minutes is the perfect length to tell a full story without feeling rushed.


The third benefit is production focus. Without splitting into multiple parts, there’s no issue of series becoming too scattered. Since my time is fixed, spreading it across different series leads to situations where someone watches Part 1 but never gets to see Part 2.


There are probably more benefits I haven’t thought of yet, but I can’t see any downsides to this change.


Now, let’s talk about changes to the "Plan" channel on my Discord server. I’m not sure how many of you are part of the server, but I’ll explain here anyway.


Previously, the "Plan" channel had a bunch of my "video production plans" listed—videos in planning or halfway done. I decided to remove those because they were pointless. Posting a list of videos that might never get made didn’t help anyone. Now, the "Plan" channel will feature plans for the current month, including not just video production but also things like plugin updates or creating new textures.


Before, my entire schedule revolved around video production, leaving no time for things like sound upgrades or software improvements, which wasn’t ideal. By shifting the "Plan" channel’s focus to all production-related tasks, I think it will be more practical. Instead of focusing on major updates or videos, making small, daily changes and updates seems more realistic.


This ties into another change: moving to a monthly release schedule for videos starting with 2.0. It’s funny how, when I first started, I could release new videos daily. Now, producing one polished, detailed 2:30 video per month feels like a more reasonable goal. To be honest, my current chaotic production schedule is worse—I’m not even managing to release monthly, just some random shorts.


In 2.0, every video will be a standalone piece, unless you guys really want it, in which case I might consider short bonus clips as rewards.


I can already imagine the sound of your brows furrowing. Don’t worry—I’m ready to answer your questions. I’ve already mentioned some of these changes in my Discord server, so I’ve had plenty of practice answering them:


Q1: What will happen to old videos and incomplete series?


A1: The old videos will stay as they are. I believe they aren’t bothering anyone, and deleting them seems pointless and time-consuming. As for incomplete series, it depends. Some will be remade as part of the 2.0 update, like I’m planning for {Jewelry} and {Doll}. I believe I can do a better job with those.


Q2: How will the subscription model change?


A2: Since the 1-to-4 episode series format is being removed, all videos—except for short bonus clips—will now require a 500 yen subscription.


That’s all for now since no one has asked more questions yet. Honestly, I can’t think of what other questions you might have, so I won’t do a self-Q&A. But feel free to ask anything, and I’ll definitely respond


I think I can break down the December plan into separate parts:


1. Update KK:

My current KK setup is from two years ago. While I’ve updated a few plugins here and there as needed, I downloaded them on different dates, leading to a chaotic and unorganized setup. Even the README files are a mess, and I can barely figure things out myself. I’ll spend the remaining days of December fixing this issue.


2. Video Editing Transition:

Why switch to DaVinci? Because Adobe Premiere Pro is awful. I’ve been paying over $20 a month for it, barely using any of its features, and when I tried to cancel, they charged me an additional $120 as an early termination fee. Adobe feels like a bunch of robbers, so I’m switching to a new tool. However, learning a new interface will take me a few days to figure out.


3. Audio Enhancement:

I haven’t updated my audio library in over a year, and most of my videos use the same sound pack. This has become a pressing issue, but I’ve been putting it off because my planning skills aren’t great. My schedule is always packed with video production, leaving no time for upgrades. I think it’s time to find new sound effects.


4. Content Creation:

Previously, I didn’t plan for monthly updates, but that seems to be the direction things are heading. While I’ve been using the WIP channel in Discord to share progress, not everyone uses Discord. So, I’ll include updates on video progress in my weekly reports to keep everyone informed.


5. Reshade Update:

This is another thing I’ve been neglecting for over a year. Reshade has had several updates, but I haven’t upgraded or adjusted any settings. I plan to get this done in December.


Since I need to complete all these tasks, you probably won’t see any new videos in December. The works I’m currently finishing, {Discord Server 02} and {Picnic 03}, will be the last two projects under the old system. Both will be free and are likely to be released in January. After completing these, I’ll start planning for KosoruCG 2.0 content.


There’s a “Request” section in my Discord server with discussions about new projects, so you might want to check it out to see what’s coming. However, the lucky draw video project from last year will likely be one of the first videos under the 2.0 system. That said, we can finalize this in January.


My brain is still buzzing with a lot of things, but for now, I think I’ve covered everything. If there’s anything I missed or something you’re curious about, feel free to leave a comment below or ask directly in my Discord server:


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Okay that’s all for the update. Thank you for reading the 2.0 patch notes!

KosoruCG 2.0 patch note

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