Legend Maker [DOWNLOAD] - 7/2/23
Added 2023-06-22 18:16:18 +0000 UTC
Updates with bug fixes marked with a "*". (Last updated 7-2)
Brief Description of this Build
- This month, I focused on 3 enemy types, some traps, more decorative content, & an additional sword move. See the full list of changes below.
What Are You Working On Next Month?
- Next month, I will be working on several bosses & new dungeon themes.



Features:
- Added Boareg Enemy. This enemy is generally harmless, unless you walk within it's line of sight. It will charge at you until it loses interest or hits a wall, & if it does hit a wall, it will cry for a moment.
- Added Short Sword Soldier Enemy. Intelligent enemy who can be useful for creating stealth areas. They walk around & check their sides when they stop. They will then chase you if they spot you.
- Added Succuliza Enemy. Succulent enemy that moves slowly toward the player. General hazard.
- Added Slow Rising Floor Spikes. These spikes slowly rise, so the player needs to walk quickly across them. Use these to create suspense in your dungeon.
- Added Sword Stab attack. Hold Right Trigger or Shift & press the Sword button to do a sword stab. This attack does double damage, but is more precise & leaves you more vulnerable.
- Added targeting/direction lock system. Stand near an enemy & hold Left Trigger or CTRL to target them. Alternatively, hold Left Trigger or CTRL at any time to keep the player locked in one direction. Incredibly useful for using the bow & arrow, or future aimed weapons.
- Added 3 more normal pots & one more pot with a plant.
- Added 2 more cave rocks (one of them being a large stalagmite).
Polish:
- Polished object placement. Everything is much snappier now & locks to a single tile grid. If you want to place in between tiles, hold CTRL. Hold click to place multiple objects. Hold right click to delete multiple objects.
- Updated the event & trigger system with the same functionality.
- Final bomb sprite & animation & bomb collectible sprite.
- Final bow & arrow animation & functionality. It's much quicker to shoot the bow as well.
- Polished push block spawn editing.
Fixes:
- Fixed developer buttons from getting stuck in their hovering animations after exiting.
- Fixed grass autotiles not respawning fully when exiting to developer mode.*
- Fixed floor switch auto triggering when exiting to developer mode.*
- Many other bug fixes for issues mentioned in the Discord.